Animation should be easy!
Puppet Studio is a tool designed to make rigging and animation accessible to absolutely everyone. If rigging or animating has ever felt intimidating or overly technical, this tool aims to change that. Even if you've never used Blender before, you'll be able to go from model to animated character in just a few minutes.
Edit Mode
The rigging experience where you can’t do anything wrong.
Copy, extrude, set it from menu. Use the limb controllers or position the bones manually. No matter how you prefer to work, you set the rules. Your way is always the right way, and the add-on ensures you feel confident and at ease, even if it's your first time using Blender.
Limb controllers.
A special limb controller system designed to make rigging a pleasure. Forget about manually adjusting individual bones. Manipulate the entire limb as if it were a single object.
Smart edit mode.
New limbs automatically appear where it makes sense. Edited limbs always stay in place. At any time, without any pain, you can change the number of fingers, the type of leg, or the number of tail segments.
Limbs visualization.
Even if you've never worked with a rig or animation, don't worry! Each bone in the active limb will show you exactly what body part it is and where it should be placed on your model. With limbs visualization, you'll never wonder if you've positioned the skeleton correctly.
Automatic skinning.
Auto Skin in Puppet Studio allows you to skin a model with a single click, automatically solving the most common problems associated with assigning a model to a rig. Bone Heat Weighting error? Forget it! Just click and you're done.
Animation
One-click animations.
No matter what you create in Puppet Studio. No matter how unusual your rig is, how many limbs it has, or what its proportions are, you can generate animations for your character with a single click. The addon ensures that each animation is unique and always tailored to your character.
Tools
Designed to save your time.
Tools that fits naturally into your workflow. A silent assistants that simply shows what the animator wants to see. You turn them on once and go back to animating. There's no need to waste time monitoring settings and manually refreshing frames. Puppet Studio is there to take care of that for you, not add unnecessary work.
Onion skin.
An Onion skin tool unlike any other. Designed to simply work when you turn it on. Always up-to-date frames, without any manual refreshing - everything works in real time. The displayed frames are fully virtual and won't clutter up your scene. Just turn it on and get back to work.
Motion paths.
Select a bone to immediately see its animation path. No unnecessary frame calculations, no manual refreshing, no complicated settings. Focus on animating, and the add-on will take care of the rest.
Export
Your creations, game‑ready in seconds.
Manage lists of animations and models, or simply select a preset and you're done. Compatible with Unreal Engine, Unity and Godot, the exporter allows you to generate an entire animation package with a single click, ready to use in the game you are creating.
UnityFBX format
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Unreal EngineFBX format
Mannequin support
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GodotGLB format
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Community
Join our community on Discord!
Puppet Studio is constantly being improved. Join our Discord community to stay up to date with its development and learn about new updates as soon as they are available. You can also help develop this tool by reporting bugs if you find any, or suggesting new features if you feel the add-on is missing something. We are waiting for you!









