PureMotion

Kuruma in Import & Export


Tired of hand-cleaning animations and mocap into game-ready assets? You’re not alone.

Don’t give up yet. With a few clicks, this addon handles work that usually takes hours. No scripting, no hassle.

We built it for our own mocap pipeline, but it works with any animation. Whether it be keyframe animation, retargeted data, whatever. Same workflow, same results.

Create animations for your products and adverts with ease with this amazing tool.

The addon has six main sections:

Cleanup

Decimate keyframes to cut bloat and speed things up
Smooth animations with configurable filters (Moving Average, Gaussian, Butterworth)
Fix 180° rotation flips and Euler graph glitches
Root Motion

Add a root bone if your rig doesn’t have one
Bake motion into the root for in-place, game-ready animation
Extract F-Curve data to copy location keyframes on specific axes
Foot Tools

Reduce foot sliding using a height threshold for ground contact
Add IK to feet for easier manual tweaks
Pin feet to the ground during contact for more stable, less shaky steps
Looping

Smart Loop Finder finds the closest matching pose to your reference frame for clean loops
Blend start and end frames for seamless, infinite loops
Export

Export to Unreal Engine with sensible default settings
Batch Process

Apply multiple optimizations to all animations in the file when you’re short on time
Quick setup

Auto-fill bone names based on your rig (Mixamo, UE Mannequin, Rigify, Rokoko)
Save snapshots and restore them if you need to undo something beyond Ctrl+Z
BLENDER V5.0 PLUS

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This product can NOT be resold or reuploaded

Happy Animating!

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Details
Blender Extension Compatible Yes
Published 7 months ago
Blender Version 5.0
Extension Type Add-on
Render Engine Used Arnold, Blender-Internal, Blender-Game-Engine, Cycles, Eevee, Freestyle, Luxrender, Mental-Ray, Octane, Vray, Yafaray
License GPL