Qol Tools: Full Collection

QOL Tools in Modeling


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This item has an average rating of 5 from 33 ratings by the community.

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  • ESW
    about 3 years ago

    QOL Tools are incredibly helpful in simplifying a workflow in Blender, and the value is phenomenal. The creator was incredibly responsive and kind when messaged with a technical question. I'm very much looking forward to future releases.

  • Robin
    about 3 years ago

    This has to be the most useful collection of tools on the market. You may feel like buying one or two, but trust me you are going to want all of them. Rico the developer is absolutely incredible with support.

  • Maksym
    over 3 years ago

    Perfect tools for a great price! 5/5 Thanks!

  • jiho
    over 3 years ago

    Getting better over and over, thanks!

  • Andrei Eduard
    over 3 years ago

    I find it perplexing that this product hasn't gained the sales it deserves considering its outstanding features. The snap off copy feature, in particular, has been incredibly helpful and beneficial. Additionally, the other tools provided are a significant quality of life improvement. Overall, this product offers a range of impressive features that greatly enhance user experience and convenience. It is a worthwhile investment for anyone seeking a more efficient and streamlined approach to their Blending.

  • Maarten
    over 3 years ago

    Initially I was going for the Ripple Shift tool, which is amazing and incredibly useful (exactly what I was looking for). But than I saw the frame flipper... yet another great tool for animation.
    And than I thought; it's just a little more to buy the whole thing and discovered them all now. First I didn't know if I would really need the other tools, but man, I was wrong.
    Watching your videos on these tools I was impressed about how many things I wanted to have you made;

    for instance the Link Widget! I was always surprised how hard it was to actually recognize linked meshes. Such a small change can make such a big difference in workflow!

    The Material Panel is magnificent! Finally a good overview of all materials! Witch can quickly set a material, select a material in the materials tab, select all meshes with that material etc. Everything you need!

    The ring array is crazy useful for so many things and speeds up the work so much!

    I can go on, but they are basically all useful little add-ons making things so much more fun and quicker to work on day to day work on projects!

    Thanks a lot for these and also the great professional video's you'd created for these which really put a smile on my face because you obviously like to do what you do and you have a great voice for it too! Keep up the great work.

  • Lars
    over 3 years ago

    A growing collection of very handy tools! For example I enjoy the small "Link Widget" sitting in my Blender UI and the recently added pie menu via the "Hub" gives quick access to the other tools. As important as the add-ons: Quick and kind customer support - thanks!

  • Maxim
    almost 4 years ago

    A great collection of tools which help access blender functionality with more efficiency. Camera bookmarks and the materials panel are my favourite. Those are worth the price alone.

    Camera bookmarks comes with a default shortcut of Alt+Q to cycle through views, but it is also possible to add a shortcut (e.g. Shift+Alt+Q) to add a new camera bookmark. Whilst there are at least 3 other addons that help with creating camera bookmarks, QOL enables one to do this with convenient keyboard shortcuts, which is unique in this particular scenario and works well with other addons.

    The materials panel is also great and has a lot of potential. For example, it is possible to select 100 balloons and with a click of a button add default BSDF materials set to random colours for each balloon whilst assigning helpful names for each material.

    * Suggestions *
    Materials Panel: I feel like there is a lot of potential here to allow users to pre-configure a BSDF material before applying it to a selection with random colours. So in the balloons example, there would be say a master material option within the QOL menu which a user would adjust before applying it with random colours. This also means that if the objects are metal or glass etc. it would be a matter of seconds to tweak the master material and then achieve impressive results quickly e.g. 100 coloured glass marbles in seconds.
    Additionally, an ability to limit the random colours would be a unique and super useful feature. This way if a user is creating plastic legos or something that comes in limited colours, they can limit the colours to say red green and blue and have more creative freedom changing colours of selected (maybe even grouped?) objects very quickly.

    N Panel: It would be great to have the default Npanel name be QOL, and then have as many of the QOL features be accessible and grouped there. Whilst some blender users could do this themselves using other addons and json files, I think it would add value and convenience to have more QOL features accessible in one location.

    Overall, the QOL tools collection has something useful for most blender users and has potential to become essential for many. A project worth supporting, and a great deal as is!

    • Rico Holmes

      almost 4 years ago

      Goodness me, what a fabulous review ! Thank you Maxim, that really means a lot to me. It makes all the work worthwhile :D
      There are some GREAT suggestions here as well, and you may be pleased to know that Materials Panel Advanced is in Beta testing right now :) I'll certainly look at implementing suggestions in the following revisions.

      One of the suggestions btw - to have a material pre-configured for application. I absolutely love. I do need to look into the most intuitive way of making that happen for users (it's all about making life smoother for all Blender users. I'm utterly in love with Blender after using Maya for 20 years, and I'll do anything I can to evangelise it and make it more enjoyable for users, if that's even possible?! :) )

      As for the random colors on a specific material. I'll look into that too, BUT there's already a GREAT and simple facility for that built right into the standard Blender shader nodes. It's using the object info node fed into a color ramp. It's incredibly powerful and flexible. Ryan King Demonstrates it fabulously here: https://www.youtube.com/watch?v=SiPhkv_Wvng

      Again, thank you VERY much for the fabulous review
      :)RH

  • Rungtawan Phaisun
    about 4 years ago

    Somehow I have such features somewhere in my collection but the presentation and quality of the addon convince me to add this product to my collection.

  • Ramla Nosagni
    about 4 years ago

    Clicking on QOL tools every day now ;)

    • Rico Holmes

      about 4 years ago

      Wonderful! (you'll be pleased to know there are plenty more coming to the collection too !) And thank you so much for the rating.

  • Personal/indie license - single user, commercial use allowed

    $20
  • Studio license - this license is for commercial studio usage of up to 25 seats

    $200
$20

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Details
Blender Extension Compatible Yes
Sales 1100+
Rating
33 ratings
Dev Fund Contributor
Published about 4 years ago
Blender Version 5.0 - 5.2
Extension Type Add-on
Render Engine Used Blender-Internal, Cycles
License GPL