Bohdan Diachenko
10 months ago
Thanks :D
This item has an average rating of 4 from 24 ratings by the community.
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Works great! Had an issue where the limbs didn't follow the ragdoll simulation but was told directly by the creator to switch each limb to FK mode.
Bohdan Diachenko
10 months ago
Thanks :D
This add-on is amazing, works like a charm, but recently I updated to 4.2.3 and it crashes. But overall it's great add-on, hope we get update for it. Thanks
Bohdan Diachenko
almost 2 years ago
Hi.
It shouldn't crash in 4.2.3.
Which version of the addon are you using and how exactly it crashes?
Let me know via Ask a Question button here
or ghithub
https://github.com/xbodya13/ragdoll_tools_doc/issues
or blenderartists
https://blenderartists.org/t/addon-ragdoll-tools
I like this addon, it makes the entire process of making ragdoll easier. It deserves 5 stars, it makes quite good and sometimes hilarious ragdolls. I think it's worth the money. Well, you still gotta like adjust many settings to make it look how you want it too but that's not hard. The hitboxes often are kinda generating weird, and constraints are sometimes not really working but I can fix that manually. This is a good addon, it has some issues and I hope they'll get fixed.
The demo blend file looked good. I knew what I wanted to do. But I'm new to Blender and didn't understand Rigid bodies. The discussion site gave a good hint to what I wanted. I then found a good tutorial of rigid bodies. That's when I learned I could turn off Dynamics on any of the hitboxes (and turn on Animated) and parent that to an animated object. It may have been said in the tutorials. And seems simple now. But having the figure hang from a helicopter is exactly what I wanted. The results are great.
Bohdan Diachenko
about 5 years ago
Thanks for sharing your story :)
Huge timesaver, thank you.
Bohdan Diachenko
about 5 years ago
You're welcome :D
Really helpful works as described once it works with more complex rigs (auto-rig pro among others) it'll be a real-life/time saver =)
still worth it though! super excited for the future updates! :>
Bohdan Diachenko
over 5 years ago
Thanks,this feature is the first in line:)
Great little addon, helped me rig my character's hair up so that I can animate it with "dynamic bones" instead of using softbody physics, saving me processing time and money. A root bone/hit box at the base of the strands are set to "Animated" so that it follows the rest of the head, while the children hit boxes that influence the rest of the hair strand are left "Dynamic", moving freely.
Bohdan Diachenko
over 5 years ago
Thanks for your feedback :D
This addon is so much fun. I have done ragdoll effects in the past, but they take so much work to set up manually. Using this makes the process so easy. I've only had a few crashes when generating the collision meshes, but other than that it's pretty stable and very fast. The visual limits addon is also great for tweaking the constraints.
time saver !
The documentation covers all aspects of Ragdoll Tools, I had no difficulty working out how to use this addon. Bohdan Diachenko has been very helpful and described in detail how Ragdoll Tools can be used to set up puppet controls for 'active ragdolls'.
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| Sales | 1200+ |
| Rating |
24 ratings
|
| Dev Fund Contributor | |
| Published | over 8 years ago |
| Blender Version | 2.79 - 5.1 |
| License | GPL |