Real Fabrics - 3D Scanned Materials
Are the materials tileable?
Yes! All materials are tileable.
Why do the materials include metalness?
The materials follow the Disney Principled BSDF model and are fitted to match real-world fabric scans as closely as possible.Even though fabrics are non-metallic, optimizing the metalness map, along with other PBR parameters, gives the fitting algorithm more flexibility, resulting in a better match to the captured appearance.Constraining metalness to zero would increase fitting errors, so we allow small variations to achieve a more accurate final render.It's important to treat all maps as a unified system: the true material appearance comes from using the full set together.