Real Fabrics - 3D Scanned Materials

Dimitris Katsafouros in Fabric


Are the materials tileable?
Yes! All materials are tileable.
Why do the materials include metalness?
The materials follow the Disney Principled BSDF model and are fitted to match real-world fabric scans as closely as possible.Even though fabrics are non-metallic, optimizing the metalness map, along with other PBR parameters, gives the fitting algorithm more flexibility, resulting in a better match to the captured appearance.Constraining metalness to zero would increase fitting errors, so we allow small variations to achieve a more accurate final render.It's important to treat all maps as a unified system: the true material appearance comes from using the full set together.
  • For freelancers, hobbyists, or independent creators

    $60
  • For studios, agencies, or teams with up to 5 users working within the same organization.

    $232
  • For studios, agencies, teams or educational institutions with up to 20 users under a single organization.

    $815
$60

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Details
Published about 1 year ago
Blender Version 4.2
Render Engine Used Cycles, Eevee
License Royalty Free
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