Procedural rebar for Blender
Rebar Generator ST helps you create convincing reinforcement for damaged concrete, construction assets, architecture, environments and game props - directly in Blender.
Generate individual rebar rods, construction grids, cross rebar, damaged rebar and debris with a workflow that scales from fast concept work to detailed production assets.
Fast results or full control
- Lite Rebar - quickly generate exposed, damaged rebar with an efficient, art-friendly workflow.
- Lite Grid - create clean construction rebar grids in just a few clicks.
- PRO Mode - unlock the full toolset for artists who need maximum control over placement, shape, layers, damage and detail.
Key features
- Generate individual rebar rods directly on an object’s surface.
- Create procedural construction grids and reinforcement layouts.
- Control density, length, thickness, direction and randomness.
- Use Vertex Groups to place rebar only where it is needed.
- Create procedural bends, damage and up to three independent Bend Areas.
- Use adaptive bend resolution and controllable noise for efficient detail.
- Add Cross Rebar as closed loops or separate side rods.
- Create multiple horizontal and vertical Cross Rebar layers.
- Adjust corner rounding and profile resolution.
- Add realistic ribbed rebar detail with adjustable density.
- Automatically remove rib geometry hidden inside the base object.
- Scatter debris from individual objects or a collection.
- Automatically unwrap rebar, cross rebar, ribs and caps.
- Maintain consistent UV density regardless of rod length.
- Automatically assign a dedicated Rebar material.
- Fine-tune geometry quality and optimization settings for the needs of each asset.
Built for production
Use the Lite modes when you need a strong result quickly. Switch to PRO Mode when the asset needs closer art direction, layered reinforcement, custom bends, detailed ribs and procedural debris.
Rebar Generator ST gives you a practical way to create believable procedural reinforcement without manually modeling every rod.