Red Muscle Giant Rigged Character Model

Salman Animator in Humans


Stylized Red Muscle Giant 3D Character

Rigged, PBR Textured — Stylized red muscle-giant character with an 813-joint control rig, full PBR texture set, and Blender / FBX / OBJ / GLB source files included.

This product is a stylized, muscular red “giant/brute” style character — a heavily built humanoid figure with an exaggerated V-taper physique, red skin shading, a mustache, eyebrows, hair, and a pair of denim-style shorts. It is supplied as a rigged, texture-mapped Blender project along with FBX, OBJ, and GLB exports, making it usable as a hero character for stylized games, cinematics, renders, or animation practice.

The included renders show the character from front, side, and back angles in three states — a matte clay/sculpt pass with no textures, a full PBR-textured pass, and a wireframe pass that exposes the underlying mesh topology. A dedicated front view also shows the character wearing denim-style shorts, and a dramatically lit hero shot is included for storefront use.

Key Features

  • Stylized muscular red giant/brute humanoid character, fully modeled and UV-mapped
  • Custom control rig with 813 named joints (IK/FK-style naming, finger/toe/eyelid detail bones)
  • One baked pose animation exported with the FBX and GLB files
  • 12 named materials backed by a 27-file PBR texture set (Base Color, Normal, Roughness, Opacity, plus eye/teeth maps)
  • Delivered in Blender (.blend), FBX, OBJ+MTL, and GLB formats
  • 25 SEO-named preview renders across two resolution sets
  • Separate texture archive with all 27 source texture images

Included Files

File Format Contains
.blend Blender source Full scene: rig, meshes, materials, actions
stylized inspired.fbx FBX (Binary) Mesh, materials, rig/skin, 1 animation take
stylized  inspired.obj / .mtl OBJ + MTL Mesh and materials only (no rig/animation)
stylized inspired.glb glTF Binary Mesh, PBR materials, rig/skin, 1 animation — all textures embedded
textures.zip ZIP archive 27 source texture image files
Important: Only a single static pose is included in the FBX, OBJ, and GLB exports. A walk-cycle action name exists inside the source Blender file but was not exported to the interchange formats in this package. The body, face, arms-and-leg, and hand-and-feet materials in the OBJ/MTL export do not connect their Base Color textures by default (the GLB export wires these correctly). Full technical documentation is provided separately in the product's Documentation section.

Customization

Customization is limited to elements that actually exist in the files: material colors/textures can be swapped or recolored; the rig's 813 joints can be re-posed in Pose Mode; and the pant, hair, mustache, and eyebrow objects/materials can each be hidden, recolored, or restyled independently since they are separately named objects. No shape keys, no modular clothing system beyond the single pant object, and no built-in color-variant system were found.


Use Cases

  • Stylized game character prototyping
  • Cinematic or portfolio renders
  • Rigging and posing practice
  • Poster, thumbnail, or key-art source model

$4$2.80

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Details
Published about 19 hours ago
Blender Version 2.6x - 5.2
Render Engine Used Cycles, Eevee, Freestyle
Misc Data Rigged, Textured
License Royalty Free