Render It All

ZEG in Rendering


Render It All is the missing batch-render tool for Blender. Instead of manually switching cameras and hitting render one by one, this addon gives you a polished dialog listing every camera across every scene — check what you want, click OK, and walk away.

What it does

  • One dialog, everything visible — A hierarchical tree shows Scene → Cameras. Tick or untick anything in seconds.
  • Animated cameras detected automatically — Keyframe ranges are scanned on open. Animated cameras render as .mp4 (H.264 / AAC); static cameras render as .png.
  • Organized output — Files land in export//.png|mp4 right next to your .blend file. No manual folder setup required.
  • Non-destructive — All original scene settings (camera, frame range, output path, codec) are fully restored after each render.
  • Scene-level toggle — Click a scene name to enable/disable all its cameras at once.
  • Refresh on demand — Added a new camera mid-session? Hit Refresh to rescan without closing the dialog.


How to use

  1. Save your .blend file
  2. Go to Render menu → Render It All
  3. Check/uncheck scenes and cameras in the dialog
  4. Click OK

That's it. Output files appear in the export/ folder next to your .blend.

Requirements

  • Blender 4 or newer
  • FFmpeg codec support (included in all official Blender builds)

$5.59

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Details
Blender Extension Compatible Yes
Published 6 months ago
Blender Version 4.2 - 5.1
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL