Rig Align - Effortless Character Attire Adaptation

MeiU in Rigging


Item Rating

This item has an average rating of 3 from 2 ratings by the community.

0%
50%
0%
50%
0%

Purchase this item to leave a review!

  • R.O.Studios
    12 months ago

    I like the idea of this add-on, but when I select it through the N-tab it slows down the performance. Otherwise this is a good add-on, looking forward to see improvements for it later on.

  • Charlie Hoang
    11 months ago

    Great idea, but really poor execution. Problems I noticed using this tool
    - When the target contains a subset of bones with the same hierarchy(e.g. one twist bone in target, two twist bones in source), the generate bone alignment mapping mismatches bones. This is the easiest possible case to handle outside of skeleton hierarchy being an exact 1:1 match get right and this plugin gets it so totally wrong.
    - The re-target functionality is extremely sensitive to even slight differences in bone orientation and direct head / tail alignment horribly mangles the source. Coming from UE5 with algorithms that handle slight rotation and proportion differences very well, this plugin fails completely.
    - If you make a mistake you pretty much have to delete the source and start over. There's no nice non-destructive workflow, and no technical reason why it's not possible to implement, e.g. make a hidden copy before performing a destructive action.

    Ultimately it fails in the most basic test cases and I can't say at this time that this plugin would be useful for anyone for real world use cases.

  • Displaying 2 ratings
  • Full Content.

    $15
  • Full Content. (Supports up to 10 seats) / 50%off

    $75
$15

Have questions about this product?
Login to message

Details
Sales 300+
Rating
2 ratings
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.4 - 4.5
Extension Type N/A
Render Engine Used Freestyle
License GPL
Discover more products like this

rig adapt adaptation attire one-click rigging character