Sanctus Library
The ultimate procedural library. Create with 1800+ high-quality materials, assets and tools.
Visit Sanctus Website ↗Procedural Materials
Infinite Possibilities. Personally crafted with care.
- ✔ Top Quality Procedural Shaders
- ✔ Material Editor Included
- ✔ Infinite Resolution
Geometry Nodes
1 Click Generators. Add complex details like cables, tiles, and welding marks instantly.
- ✔ Speed up complex tasks
- ✔ Highly Customizable
- ✔ Non-Destructive
Baking Tool
Speed up & Export. Turn heavy procedural nodes into lightweight PBR textures.
- ✔ No complex node setups
- ✔ Speed up viewport
- ✔ Export to Unreal / Unity / Godot
Decal Tool
Instant Detail. Place stickers with procedural damage on your objects.
- ✔ 850+ Decal Assets
- ✔ Transparent background support
- ✔ Local files support
Decal Generator
Procedural decal forge system — create unlimited decal variations directly inside Blender.
- ✔ Procedural Decal Generation
- ✔ Fully Customizable
- ✔ Integrated with Sanctus Library
Fav Deployer HUD
Quick asset deployment HUD — access your favorite assets directly in the viewport.
- ✔ Viewport HUD Interface
- ✔ One-Click Asset Deployment
- ✔ Customizable Shortcuts
Content
Choose the version that fits your needs.
| Features | Starter | Personal | Commercial |
|---|---|---|---|
| Materials | 73 | 789 | 789 |
| GN Assets | 22 | 76 | 76 |
| Decals | 352 | 852 | 852 |
| Editor Assets | 9 | 42 | 42 |
| Shader Tools | 11 | 51 | 51 |
| GN Tools | 3 | 30 | 30 |
| Baking Addon | ✔ | ✔ | ✔ |
| Decal Generator | ✔ | ✔ | ✔ |
| Material Editor | ✔ | ✔ | ✔ |
| Decal Tool | ✔ | ✔ | ✔ |
| Periodic Updates | ✔ | ✔ | ✔ |
| Asset Browser | ✖ | ✔ | ✔ |
| License | ✖ | ✖ | ✔ |
One-Click Hair/Fur
New Geometry Nodes Hair System Assets added to Sanctus Library.
- ✔ Apply in 1 click
- ✔ Multiple Presets
- ✔ Highly Customizable
High Quality Details
A glimpse into the surface collection.
Instant Results
Drag to compare Base Mesh vs Smart Metal
Browse the Collection
Explore the entire catalog of assets.
System Requirements
FAQ
Latest Update Video
Documentation & Support
Extensive documentation to help you get started, and a very active Discord community for questions.
Hi, I'm Santiago (better known as Sanctus)
I'm an independent 3D artist and developer. Unlike large studios, Sanctus Products aren't built by a corporate team, they are built entirely by me, fueled by a passion for procedural art and a deep love for the Blender community.
When you buy my products, you are directly supporting a solo creator dedicated to providing years of updates, constant optimization, and hands-on support. Every single node is made with care. Thank you for making this journey possible!