Sanctus Viz
I don’t work with Arch Viz, is it still useful for me?
Absolutely. If your priority is speed, scale, and clean base materials, Sanctus Viz will be a valuable addition to any generalist toolkit. The 500+ clean procedural materials are excellent base layers for any project, and the Baking Tool is useful for game artists or anyone needing fast, high-quality PBR textures.
What’s the difference between Sanctus Library and Sanctus Viz?
Sanctus Library is focused on maximum realism and detail. Sanctus Viz is specialized for Arch Viz speed and scale. It offers optimized, clean materials for faster viewport performance, and specific Geometry Nodes tools designed to simplify and accelerate architectural detailing. They are designed to complement each other, not replace one another.
Do I need to know how to use Geometry Nodes to use the generators?
No! The generators are designed for maximum simplicity. You just apply them and control the parameters using simple, intuitive sliders and inputs. No complex node tree knowledge is required.
How does the Baking Tool work? Is it included?
Yes, the Baking Addon is now free and you can get it using the link provided. It allows you to convert the procedural materials in the library into optimized PBR texture maps. This makes your assets compatible with game engines like Unreal and Unity.
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