Sanctus Viz
Stop searching for textures. Visualize ideas instantly with versatile, lightweight materials designed for drafting.
Visit Sanctus Viz Page ↗Auto UV Tool
Auto UVs for walls, floors and ceilings for quick concepting. Forget about UV Unwrapping, find the right look instantly during your drafting phase.
- ✔ Huge time saver
- ✔ Real Time non Destructive
- ✔ PBR and Procedural Compatible
ArchViz Generators
Generate tiles, roof tiles, rugs, and flooring patterns instantly. Populate scenes without heavy modeling.
- ✔ Procedural Tile Generators
- ✔ Rugs & Flooring
- ✔ Non-Destructive Workflow
Export when ready
Once your concept is approved, bake the procedural result into PBR maps for final production.
- ✔ Unreal/Unity Ready
- ✔ Simple Workflow
- ✔ Texture Optimization
Content
Choose the version that fits your needs.
| Features | Personal | Commercial |
|---|---|---|
| Drafting Materials | 458 | 458 |
| Generator Tools | 47 | 47 |
| Baking Addon | ✔ | ✔ |
| Commercial Lic | ✖ | ✔ |
Sanctus Viz Presentation
Quick video showing the main features.
Material Quality
A glimpse into the Viz collection.
Clean & Optimized
Quick results without slowing down your viewport.
Browse the Collection
Explore the entire catalog of assets.
System Requirements
FAQ
Documentation & Support
Extensive documentation to help you get started, and a very active Discord community for questions.
Hi, I'm Santiago (better known as Sanctus)
I'm an independent 3D artist and developer. Unlike large studios, Sanctus Products aren't built by a corporate team, they are built entirely by me, fueled by a passion for procedural art and a deep love for the Blender community.
When you buy my products, you are directly supporting a solo creator dedicated to providing years of updates, constant optimization, and hands-on support. Every single node is made with care. Thank you for making this journey possible!