Render ready starship command bridge for Blender. A round command deck with captain chair and arm consoles, two helm stations, a tactical console, crew stations along the walls, an upper gallery with stairs and railings, a coffered light ceiling with a dome and a huge main viewscreen with its own image slot. Put your own characters in the chairs, pick a camera and render.
What is inside
- One .blend scene, about 15 m across and 5 m high, real world scale
- 21 modular pieces (walls, doors, wall stations, consoles, chairs, railings, stairs, ceiling, dome), 105 objects, 1.70M triangles
- PBR image textures in 2K and 4K: base color, roughness, metallic, OpenGL normal and emission masks for screens and light strips, all packed
- 6 cameras: overview, behind the captain, captain point of view, from the viewscreen, upper gallery, helm station
- 29 lights already set up (ceiling coffers, downlights, dome, screen spill), tuned for EEVEE, works in Cycles
- Main viewscreen material with one image node: swap in your own planet, battle or video call
- Made in Blender 5.2, opens in Blender 4.5 LTS and newer
From my own game. This bridge comes from Sundered Reach, the sci fi game I am developing myself. It is used in the game and its marketing and may also be offered on other platforms. The license is royalty free and non exclusive: you can use the scene in your own work, but buying it does not give exclusive rights to the design.
License
Royalty free, non exclusive. Use it in personal and commercial renders, films, games and products. Please do not resell or share the files themselves, modified or not. Copyright stays with Steven Seidler (Blendscapes3D).