This production-ready table rig was built in Blender 5.0 and is designed for animation, layout, and scene setup.
Features
Built for Blender 5.0
Mesh isolation switches to quickly show or hide individual table components
Control isolation switches to simplify the rig interface while animating
Includes the official animation featured in the product preview
Clean, animator-friendly control setup
The table strap moves with the rig and can be selected when adjustments are needed. Since the rig includes isolation controls, the workspace remains clean and easy to navigate during animation.
Unreal Engine Workflow
The rig can be exported to Unreal Engine using the deformation bones and the FBX export workflow. Animate the rig in Blender, bake your animations, and export them for use in Unreal Engine or Unity. This allows animators and technical artists to create their animations in Blender and bring baked results into real-time engines.
Credits
Original Model: Sterling Thompson
Rigging & Product Setup: Iliana Ortiz
Please Note
The character shown in the preview images and animation is not included and is used for demonstration purposes only.
This product includes the table model and rig only.