Scientist Table Rig
Table Rig Documentation
Thank you for your purchase!
This product includes a fully rigged table built in Blender 5.0, designed for animation and production workflows.
Included Files
Blender 5.0 (.blend) file
Fully rigged table
Official demonstration animation
Requirements
Blender 5.0 or later
Controls
The rig includes animator-friendly controls with isolation switches that allow you to:
Show or hide individual meshes.
Show or hide control shapes to keep the viewport organized.
Animate the table using an uncluttered control interface.
The table strap is part of the rig and follows the table during animation. If adjustments are needed, simply select the strap control.
Exporting to Unreal Engine
This rig can be exported to Unreal Engine using the FBX workflow.
Recommended workflow:
Animate the rig in Blender.
Bake your animations.
Export the deformation skeleton and mesh as an FBX.
Import the FBX into Unreal Engine.
Use the baked animation on the exported skeleton.
The control rig is intended for Blender animation. Unreal Engine uses the exported deformation bones rather than the animation controls.
Credits
Original Table Model: Sterling Thompson
Rigging and Blender Setup: Iliana Ortiz
Important
The character shown in the preview images and animation is not included.
This product contains the table model and Blender rig only.
You are free to create your own animations and export them using the included rig.
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