Shield V8
Project Shield V8 is made in Blender 3.12, then textured and rendered in Cycles render.
Textures are baked, has baked normal map, AO map and roughness map.
Project is tested in Unity Game Engine with baked textures.
Resolution of all baked textures is 2048x2048.
Project is UV-Unwrapped and UV-Mapped.
Project in Shield V8 FBX, OBJ file formats does not including any cameras or lightings and it is Game Ready.
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File formats:
FBX, OBJ, MTL, BLEND
Geometry:
Shield V8:
Verts: 1,844
Faces: 1,664
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Project has applied Rotation, scale and Normals are flipped outside.
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