Shot Master
Release Log
Shot Master v1.3.0
- [NEW] Video Sequencer (VSE) Rendering
- Shots can now be rendered from the Video Sequencer.
- If no camera is selected for a shot, or there are no cameras in the scene, the shot is rendered through the VSE.- [NEW] Shot List
- Active shot marker: the selected shot in the list is now highlighted (the "Set Frame Range" button is lit up).
- Shot list control between scenes:
- option to use a single shared shot list for all scenes;
- option to merge (transfer) shots from other scenes into the current scene.- [NEW] Settings & Interface
- Settings button on the Quick Panel that opens the add-on settings.
- Hide unused panels: panels you do not use can be hidden in the add-on settings.
- Added an icon to the SHOT MASTER tab for faster identification.- [NEW] Safety
- Confirmation dialogs added for the "Clear Shot List" and "Remove Frame Range" actions.
- The confirmation for "Remove Frame Range" can be disabled in the add-on settings.
Shot Master v1.2.3
- Fixed a critical issue that caused Blender to crash during the rendering of animation shots.
- add compatibility with Blender 3.6. Use "Shot Master v1.2.2(3.6)"
Shot Master v1.2.2
- add compatibility with Blender 3.6. Use "Shot Master v1.2.2(3.6)"
- minor update (some code fixes)
Shot Master v1.2.1
- Minor update for Blender API compatibility
Shot Master v1.2
- [NEW] Shot Rendering System (Batch Render) - Added the ability to batch render shots from the shot list. - Each shot now has a "Render This Shot" checkbox — only selected shots will be rendered. - If the output format is an image sequence, each shot is saved to a separate folder named after the shot. The shot name is also included in the file name.- [NEW] Dynamic Progress Bar During Rendering - the current shot name - a live progress bar and percentage - the number of frames already rendered - status: Idle, Rendering, Finished, Cancelled, Error- [CHANGES] - The Set Frame Range button is now multifunctional: holding Shift starts playback of the selected shot. - The Play button has been removed; its function is now handled by Set Frame Range.- [BUGFIX] - The Set Frame Range button now also activates the camera assigned to the shot.
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