Shot Master

Creative Skipper in Rendering


    Release Log    

Shot Master v1.3.0

- [NEW] Video Sequencer (VSE) Rendering
- Shots can now be rendered from the Video Sequencer.
- If no camera is selected for a shot, or there are no cameras in the scene, the shot is rendered through the VSE.

- [NEW] Shot List
- Active shot marker: the selected shot in the list is now highlighted (the "Set Frame Range" button is lit up).
- Shot list control between scenes:
- option to use a single shared shot list for all scenes;
- option to merge (transfer) shots from other scenes into the current scene.

- [NEW] Settings & Interface
- Settings button on the Quick Panel that opens the add-on settings.
- Hide unused panels: panels you do not use can be hidden in the add-on settings.
- Added an icon to the SHOT MASTER tab for faster identification.

- [NEW] Safety
- Confirmation dialogs added for the "Clear Shot List" and "Remove Frame Range" actions.
- The confirmation for "Remove Frame Range" can be disabled in the add-on settings.


Shot Master v1.2.3

- Fixed a critical issue that caused Blender to crash during the rendering of animation shots.

- add compatibility with Blender 3.6. Use "Shot Master v1.2.2(3.6)"


Shot Master v1.2.2

- add compatibility with Blender 3.6. Use "Shot Master v1.2.2(3.6)"

- minor update (some code fixes)


Shot Master v1.2.1

- Minor update for Blender API compatibility


Shot Master v1.2

- [NEW] Shot Rendering System (Batch Render) - Added the ability to batch render shots from the shot list. - Each shot now has a "Render This Shot" checkbox — only selected shots will be rendered. - If the output format is an image sequence, each shot is saved to a separate folder named after the shot. The shot name is also included in the file name.- [NEW] Dynamic Progress Bar During Rendering - the current shot name - a live progress bar and percentage - the number of frames already rendered - status: Idle, Rendering, Finished, Cancelled, Error- [CHANGES] - The Set Frame Range button is now multifunctional: holding Shift starts playback of the selected shot. - The Play button has been removed; its function is now handled by Set Frame Range.- [BUGFIX] - The Set Frame Range button now also activates the camera assigned to the shot.

$15

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Sales 30+
Rating
3 ratings
Dev Fund Contributor
Published about 3 years ago
Blender Version 4.0 - 5.2
Extension Type Add-on
License GPL