Silhouette Thumbnail — Live Shape Preview for Blender
What Blender version is supported?
Silhouette Thumbnail is designed for Blender 5+.
What does viewport independent mean?
It means the silhouette thumbnail is drawn as a separate live preview overlay. You can keep modeling, posing, sculpting, or animating normally without changing your main viewport, materials, lighting, or camera setup.
Can I customize the thumbnail?
Yes. You can adjust the thumbnail width, height, padding, margins, anchor position, colors, outline, refresh FPS, and triangle batch size.
Why does my silhouette look cropped?
If Match Current View Zoom is enabled, the thumbnail follows your current viewport zoom and pan. Zoom out in the viewport, increase the thumbnail size, or adjust the Inset Zoom Multiplier.
Does this work during animation playback?
Yes. The silhouette updates live during posing, animation blocking, and playback, depending on the refresh settings and scene complexity.
Can the silhouette match my current viewport angle?
Yes. The add-on includes fixed view modes such as Front, Back, Left, Right, Top, and Bottom, so the thumbnail can stay locked to a specific direction while you work.
Why does the silhouette stay visible when I click a camera, light, or empty?
That is intentional. With Ignore Helpers / Keep Last Mesh enabled, the add-on keeps showing the last valid mesh or rig so your silhouette preview does not disappear while selecting scene helpers.
Does Silhouette Thumbnail change my materials, lighting, camera, or render settings?
No. Silhouette Thumbnail is a viewport overlay only. It does not modify your materials, lighting, camera, render settings, object transforms, or viewport shading.
Does it work with rigged characters?
Yes. Silhouette Thumbnail works with mesh objects and armature-driven characters. You can select the mesh or the armature, and use the Include Children and Include Rig Meshes options for full character rigs.
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