SimpleBake - Simple PBR and Other Baking in Blender

HaughtyGrayAlien in Addons


Item Rating

This item has an average rating of 5 from 251 ratings by the community.

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  • swamusic
    almost 2 years ago

    Been using for almost 3 years now. Incredibly underrated add-on that I recommend to all my friends and mentees. Updated today and very much appreciate the fix for the previous issue with ZenUV. Thank you, HaughtyGrayAlien for your continued improvements on this essential companion to Blender! 🙏

  • brennan
    almost 2 years ago

    I cannot overstate what a godsend this addon has been for every project so far.

    baking in blender is awful, baking in simplebake is simple. that's really all you need to know.

    literally, I'm just finishing up a project now that I would not have been able to ship last year. it not only makes work easier, it makes this kind of work _possible_ at all. having this tool has upgraded our ambitions and abilities, period.

    buy it. buy it ten times. I will tell everyone who will listen to me to get this.

  • mintea
    almost 2 years ago

    definitively one of the best baking tools to streamline your workflow. extensive options can fit just about any workload, and paired with a decent UV packer - texture atlasing possibility is endless.

    small learning curve when getting used to it, but once you're there, PBR bakes are as simple as making a blender material and leaving the rest to SimpleBake.

    wonderful addon.

  • Tobias Steinhage
    about 2 years ago

    wasted 2 hours to bake multiple maps from multiple objects. got frustated, bought simple bake, did it in 5 minutes... nothing more to say

  • Renato Farias
    about 2 years ago

    Great addon. It is a indispensable part of my workflow. It took me a few months using, trying the options to finally make it work. Also it is very important to master Blender's vanilla bake options before making full use of this addon. Sometimes I get a bake error in a specific map but nothing that using the default blender bake workflow as another option won't get the job done. The feature I miss the most right now is a way to bake ID maps based on different mesh that the high poly mesh might have (I know I could make materials on the high poly and set their base colors to be baked in a base color bake but that would require too much manual work).

  • cread
    about 2 years ago

    I've been using SimpleBake for more than a year and it's incredible. I appreciate the red "tips" it provides when I'm filling out the options I want. I've never had any crashes or issues. This is a must have addon for my workflow.

    • HaughtyGrayAlien

      about 2 years ago

      Thank you so much for taking the time to leave such a positive review. I'm really pleased to hear that SimpleBake has been helpful to you. Your kind words mean a lot, and it’s always great to know that users are enjoying the addon.

  • Matthew
    about 2 years ago

    I'm not sure how you're supposed to get PBR materials out of Blender without this. I fiddled with nodes and textures and just about everything every tutorial told me to do with no luck.
    But with this, it's just click click export. Best purchase I've ever made.

    • HaughtyGrayAlien

      about 2 years ago

      Wow—what an incredible compliment! Thank you so much for your kind words. Hearing that SimpleBake is the best purchase you've ever made truly makes my day.

  • Nathan
    about 2 years ago

    Amazing ! I love you !!!!!

    • HaughtyGrayAlien

      about 2 years ago

      Love you too!

  • Douglas Kehrly
    over 2 years ago

    Terrific addon with quality updates and support; an absolute life saver for those of us who enjoy creating convoluted procedural materials and want to have some hope of exporting them in standard formats.

    • HaughtyGrayAlien

      about 2 years ago

      Thank you so much for taking the time to leave a review.

  • Bob Watt
    over 2 years ago

    Hi. Just purchased this addon as I wanted to try out the packing of multiple object UVs onto one UV map. The result from that is excellent, although to achieve the same level of detail I had from my Substance Painter maps (which were baked in 2K) I had to bake in Simplebake at 4k. To do this I had to bake each map (diffuse, metalness, Roughness and normal maps) one at a time as the addon crashed Blender. It is a shame even though the baking is incredible, it does slow the process somewhat.

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Details
Sales 18300+
Rating
251 ratings
Published almost 8 years ago
Blender Version 5.0 - 5.2
Extension Type N/A
License GPL