Skew Painter

Egret Studios LLC in Rendering


Introducing Skew Painter for Blender


Paint per-texel bake ray directions directly in Blender to correct skewed normal map bakes.

  • Fix leaning bolts, warped panel lines, and stretched details on curved surfaces without adding geometry, support loops, or editing cages.
  • Use interactive brushes with live viewport feedback to adjust ray direction exactly where needed.
  • Includes Auto-Skew, ray visualization tools, edge protection, and support for baking corrected normals, AO, curvature, thickness, position, and ID maps.
  • Works inside Blender with export options for external baking workflows.

Before Purchasing: This is an advanced-level tool and requires prior knowledge and understanding of normal map baking, ray projection, cages, and hard-surface workflows. This is not a beginner-level tool and is intended for experienced artists with an advanced understanding of asset baking workflows. '

If you encounter any bugs, issues, or unexpected behavior, please contact/inbox me directly so I can help troubleshoot and resolve the problem.

Egret.



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$59.99$41.99

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 100% of product price

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Details
Blender Extension Compatible Yes
Published about 2 months ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL