Slice-It Bend-It
Can't I just add loop cuts and a Curve modifier myself?
You can — when Loop Cut cooperates. It needs the right topology, and text, booleaned parts, and ngon-heavy meshes refuse it. Slice+Bend bisects any
geometry evenly and wires the whole bend — curve, modifier, deform axis, origin — in one click.
Do finished bends need the add-on installed?
No. Bake Bend applies the Curve modifier and deletes the helper curve — the result is plain Blender geometry that opens anywhere, add-on or not.