What It Does
Automatically switches between different detail levels (LODs) for your collections based on what you're doing in Blender (animating, rendering, posing). This improves viewport performance and streamlines your workflow by eliminating manual toggling.


Changelog:
1.0.1. Fix: when a switcher turns off, setters are disabled, even if another active switcher still enables them.
1.0.4. Add Global toggles panel:

1.1.0 Undo/Redo support - Changing states from switchers completely ignored by Blender's Undo History
Link selection between active object/modifier and item in "Enabled Objects & Modifiers per LOD" list
1.1.1 Fix bug causes random crashes on dependency graph update.