Splat Stage — Gaussian Splat Workflow (Beta)

AS Formworks in Rendering


Technical mesh workflow: signed-distance surface reconstruction with gap closing and closed-manifold validation; editable mesh and high reference; target triangle reduction and automatic QuadriFlow retopology; Auto Seams / Smart UV Project / Marked Seams; pixel padding; high-to-low captured-color baking; prepared GLB/FBX/OBJ export with stale-bake checks and portable textures. Actual Fruit Bowl test: 7,489 quads, 14,978 triangles, zero boundary or non-manifold edges, 34 UV islands. Quad counts are approximate; GLB triangulates. Captured lighting stays baked. Not a printability or lossless-reconstruction guarantee. Verified on official Blender 5.3.0 release, Windows: 53 workflow checks, 12 regression suites, 176 native UI checks, native ZIP installation, 0.7 migration, Undo and relocated-file reimport.

Surface + Texture for GLB Mesh, FBX and OBJ: approximate voxel mesh, generated UVs and captured-color PNG baking. Native Gaussian GLB and Ellipsoids remain available. Volumetric Spot gains Cast Shadows. New evidence uses actual museum Reveal, Dissolve and moving-spot renders, plus Fruit Bowl textured-mesh export/reimport. Captured lighting stays baked; not PBR material reconstruction. Requires Blender 5.3; verified on official 5.3.0 release, Windows. 41 surface checks, 75 retained export/light checks, 103 animation checks, 11 regression suites and 152 native layout checks passed.

Tested on the official Blender 5.3.0 release (Windows, build 02f0899d78e3). New Volumetric Spot with editable aim target, From View, power/color/cone/blend, soft shadows and Volume Only. New Export workspace: native KHR_gaussian_splatting GLB with complete SH through degree 3, plus approximate colored ellipsoid mesh proxies for FBX, OBJ and GLB. Prepared/current-frame or original geometry, point budgets, opacity threshold and JSON export reports. Addon remains beta. Includes guide, original synthetic demo/exports, source/tests and actual render evidence.

New Animate workspace: Reveal and Dissolve with Plane, Sphere and stable Random patterns. Timeline timing, direction and softness controls, editable controller, and Point Breakup. Source splat data stays intact. Animated backgrounds use live rendering and bypass Shot Cache. Requires Blender 5.3. Includes the original synthetic demo, guide, source/tests and native render evidence.

Previous public beta release, preserved with its original addon and companion downloads. Requires Blender 5.3.

$39$19.50

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Details
Blender Extension Compatible Yes
Published 10 days ago
Blender Version 5.3
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL
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