Stash — Asset Library Builder - Automated Tags - Preview - Organizer

The Frame - Models in Asset Management



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STASH 
Smart Asset Management
for Blender

Stop Wasting time building your asset library manually.

Stash transforms Blender's Asset Browser into a real production-ready asset management workflow.


 almost One click, to rule them all:

- Automatically add tags

- Organize your library folder

- Generate a clean preview

- Clean the assets

- Export various formats

And more...

The fastest system to build your Asset Libraries

Select the asset

Focus Mode

It can be one or multiple objects, collection, material, etc...

Select the library and catalog

Focus Mode

It will store the asset in it, and create the folder in a organized way following your Catalogs hierarchy.

Define the asset type

Focus Mode

will use the active Object, Collection, Material, Group node or Geometry node.
For worlds you have to define.

Hit Stash

Focus Mode

Stash will ask a few questions depending on the situation.
And apply all the linked actions.

Export directly from your work file

Focus Mode

No need to first save you asset file in the library's folder.
The Stash button will automatically create a new folder
in the library's hierarchy, following the Catalogs/Subcatalogs of your library, to save the file with the asset and all the linked files.

You can also add it to the file of the active asset in the asset browser.

Generate a clean preview

Focus Mode

When cleaning actions are toggled, "stash" will do those automatically. 

It will be base on you point of view in the 3D viewport.

Add automatic tags

Focus Mode

By default, Stash will add the words of the catalog's hierarchy and the words of the asset's name as tags
You can also add manually more from your tag list.

Clean the asset

Focus Mode

When cleaning actions are toggled, "stash" will do those automatically. 

Be careful when automotizing cleaning actions, it can destroy some assets (by default merge vertices and fix normals are untoggled for that reason)


Clean the assets manually or automatize it

Prepare manually your asset, with tools like scale applying, Removing unused materials, fixing normals, etc..

Or link those actions to the Stash button to automatize it.

The repositionning origin point system is easy to use, just toggle the Z axe you want then choose the X and Y axes on the grid. Or use the usual origin to cursor or to geometry.

Focus Mode

(be careful, some automatization can destroy some assets)


Add Tags

Focus Mode

The addon will automatically add the words of the asset's name, the creator, and the words of the catalogs hierarchy as tags.

But you can add more by creating permanent tag library, for the tags that you use often, or by typing words in the text bar
(if you write multiple word, it will add them independently) .

To create the tag library, juste go in the tag manager, create groups and define for which asset type they be useful, then create subgroups and tags.

Focus Mode


Generate Preview

The preview generator is based on the 3D viewport perspective, move around your asset to get the most descriptive preview. When hitting the Stash button It will automatically generate the preview.

Change the preview afterward by clicking "test preview" then either "Apply preview" if you are in the asset file or if you are not in the source file, selected the asset in the browser then hit "Apply to browser selection".


Export in OBJ, FBX, USD,...

Toggle the file format you want to export to link it to the Stash button or just export it manually.

Focus Mode


And more stuff...

Asset filter

Show only the asset type you want by click on a icon (ctrl+click to show multiple).

Delete the Assets

Right click on an asset in the browser will show a new button to delete the selected assets.

Add Asset infos

Add the name of the asset's creator, copyright and license
(make it remanent by doing it in the addon parameters directly).

Open the asset folder

Right click on an asset in the browser will show a new button open the folder of the selected asset.

Manage tags afterwards

No need to open each files to add or remove tags, just select the asset you want in the asset browser and write the new tags in the text bar of the N panel

Or click on the cross to remove a tag.




$12

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Details
Blender Extension Compatible Yes
Published 3 months ago
Blender Version 5.1
Extension Type Add-on
License GPL