Stratastone – Marble & Granite Material Pack
🔹 Do you provide updates or support?
Yes. Updates will be provided if improvements are made. If you face any issues, feel free to contact me through Blender Market — I’ll be happy to help.
Is displacement supported?
Yes. Height information is procedurally generated and can be connected to true displacement if you enable it in Cycles. Otherwise, bump mapping works in both Eevee and Cycles by default.
🔹 Which Blender version is required?
Blender 3.0 or higher is recommended. The materials may still work on slightly older versions, but are optimized for 3.0+.
🔹 Do I need any addons or external assets?
No. Everything is built with Blender’s native tools. No external textures or plugins are required.
🔹 Are the materials seamless and tileable?
Yes. All materials are fully seamless and tile without visible repetition artifacts.
🔹 Can I customize the materials?
Yes. Each material is organized into clean node groups with exposed parameters — you can easily adjust scale, vein density, roughness, color, edge wear, dust, and more.
🔹 Is Blender the only supported software?
Yes. These materials are built specifically for Blender’s shader node system and are not directly usable in other software like Unreal, Unity, or Maya.
🔹 Do they work in both Eevee and Cycles?
Yes. All materials are tested and optimized for both render engines. Some details like displacement may show better in Cycles.
🔹 Can I use these materials in commercial projects?
Absolutely. Your purchase includes a royalty-free license. You can use the materials in any personal or commercial 3D project (games, renders, animations, etc.), but redistribution or resale of the materials themselves is not allowed.
🔹Are these materials fully procedural?
Yes. All 20 materials are created entirely using Blender’s shader nodes. No image textures are used, so you can scale, tweak, and modify them without loss of quality.