Stylized Dog Character Cartoon Skater Hound
Drunk Dog Hairs — 3D Character Documentation
Included Files
drunk dog hairs.blend— Native Blender source scene.drunk dog hairs.fbx— FBX 7.4 with rig, shape-key data, and embedded textures.drunk dog hairs.obj+.mtl— Static mesh with UVs and material references.drunk dog hairs.glb— glTF 2.0 with character rig, longboard rig, shape keys, materials, and embedded images.textures.zip— 29 texture files.
Formats
| Format | Details |
|---|---|
| BLEND | Native Blender source, internal version marker BLENDER-v402. |
| FBX | Binary FBX 7.4 with skeleton, skinning, shape-key structures, and embedded textures. |
| OBJ + MTL | Static geometry, UVs, and material assignments. No rig or shape keys. |
| GLB | glTF 2.0 with 2 skins, 895 character joints, 55 longboard joints, shape keys, and embedded images. |
Materials & Textures
19 material definitions were found in the MTL; 16 are used by the exported character/prop geometry.
29 texture files are included.
Texture sizes range from 2048×2048 to 4096×4096, plus one
2720×2696PNG.Maps include Base Color/Albedo, Normal, Roughness, Metallic, and AO.
hatandbodytextures are connected in GLB/FBX but are not linked in the OBJ/MTL export.shoelace_Normal.pngis referenced by the MTL but is not included intextures.zip.
Rig
Character
Rig:
dog rig_rig895 joints
Includes body, facial, IK/FK, deform, and mechanism bones.
Facial controls include jaw, eyelid, eye-aim, cheek, and lip controls.
Longboard
Rig:
Car Rig55 joints
Includes individually rigged wheels and vehicle mechanism bones.
The naming structure is Rigify-style, but the exact rig-generation method was not independently confirmed.
Shape Keys
Verified shape keys include:
left smile Xright smile Xleft smile Yright smile Yleft eyeright eyeKey 7
Additional Key 1 shapes are present on five other meshes.
Animation
No multi-frame animation is included.
The GLB and FBX contain a single static pose keyframe. No walk cycle, idle animation, or other baked action was found.
UV & Geometry
OBJ export:
93,148 vertices
81,519 faces
77,593 quad faces
3,920 triangle faces
69,568 UV coordinates
19 named objects
Approximately 95.2% of faces are quads
No LOD structure was identified.
Dimensions & Scale
Combined OBJ bounding box:
X: 1.121
Y: 2.980
Z: 1.986
These dimensions include the character, longboard, and wheels. Real-world scale was not specified.
Customization
The asset can be customized through:
Character and longboard rig posing.
Facial shape keys.
Material and color editing.
Supplied texture replacement.
Hiding, moving, or removing included props.
Import Workflow
BLEND: Open directly in Blender.
FBX: Import through the FBX importer. Check scale, materials, rig, and shape keys.
OBJ: Keep the .obj and .mtl together and extract textures.zip into the expected texture folder. OBJ contains geometry and UVs only.
GLB: Import as glTF 2.0. Textures are embedded, with the character and longboard rigs included.
Engine Workflow
FBX and GLB can be used as interchange formats for supported engines and DCC applications, but Unity, Unreal, and Godot workflows were not directly tested.
The asset is not advertised as game-ready or engine-optimized.
Compatibility
Blender source included.
FBX 7.4.
OBJ/MTL.
glTF 2.0 GLB.
Engine-specific materials, retargeting, and performance were not independently tested.
Troubleshooting
Missing OBJ textures: Keep the .mtl beside the .obj and extract the texture archive.
Body or hat textures missing in OBJ: These maps are not connected in the supplied MTL. Use GLB/FBX or reconnect the maps manually.
Shoelace normal missing: shoelace_Normal.png is referenced but not included.
Character appears static: This is expected; only a single pose keyframe is supplied.
Scale looks incorrect: Adjust the import scale because no real-world character measurement was provided.
Quick Start
Extract
textures.zipif using OBJ.Open the
.blendin Blender.Check materials and texture paths.
Select
dog rig_rigand enter Pose Mode.Test the facial shape keys.
Use GLB for the most complete exported rig and texture setup.
Important Notes
The character is a generic stylized cartoon dog design with streetwear clothing and included props. The cigarette and spray-can props are design elements of the model.
All specifications above are based on inspection of the supplied files. Where a detail could not be verified, it has not been presented as a confirmed feature.