Stylized Enchanted Forest Generator

NicoHartl in Procedural Generators


Stylized Enchanted Forest Generator for Blender

Geometry Nodes add-on that builds the assets of the Stylized Enchanted Forest Pack. Requires Blender 5.2 or newer.

Install

  1. Edit > Preferences > Get Extensions, open the menu at the top right and choose Install from Disk.
  2. Pick StylizedEnchantedForestGenerator_v1.0.zip. The add-on is enabled right away.
  3. Open the 3D View sidebar (N) and the Enchanted Forest tab.

Use

  1. Choose a Family (Trees, Bushes, Giant Mushrooms, Mushroom Clusters, Crystals, Roots, Ground Cover, Water and Story, Shelf Fungi, Wood, FX) and a Preset. The 124 presets are the assets of the pack.
  2. Change Seed, Palette and Glow (0 = day, 1 = full night glow) if you like.
  3. Press Generate. The object appears at the 3D cursor in the collection Enchanted Forest.

The result stays a live Geometry Nodes object. With the object selected, Generator Settings in the same tab lists every setting of its generator (height, cap radius, spot density, moss, number of branches, crystal count and so on). The same settings are in the modifier panel.

Make Mesh applies the generator on the selected objects, so they can be exported or edited by hand.

Generators

Generator Families
EF Mushroom giant mushrooms, small mushrooms and clusters
EF Fae Tree twisted, blossom, willow, mushroom canopy and bare trees, saplings, fallen tree
EF Plants ferns, flowers, moss mounds, grass tufts, bushes, vine curtains, glow pod strings, lily pads, shelf fungi
EF Crystal crystal clusters, hero crystals, crystal rocks, wall and ceiling clusters
EF Roots root arches, stumps, surface roots, root walls, logs, branch arch
EF Stones rune stones, fairy stone ring, pond rim stones
EF Fireflies fireflies, spore clouds, floating petals

Notes

  • Colours are stored per vertex by the generator, the materials read them, so the look is the same in Eevee and Cycles. Glow uses an emission mask.
  • Ground pieces are placed with their lowest point 2 cm below the cursor, hanging pieces (vines, pod strings) hang from the cursor.
  • Units are metres, Z up.

Blender asset library

Made with Blender 5.2. Eevee and Cycles.

Setup

  1. Unzip the folder anywhere and keep EnchantedForest_Assets.blend, blender_assets.cats.txt and textures together.
  2. Add the folder as an asset library: Edit > Preferences > File Paths > Asset Libraries > +.
  3. Open the Asset Browser and pick the library. Assets are sorted into catalogs per group (Trees, Giant Mushrooms, Crystals and so on). Drag them into your scene.

EnchantedForest_Demo.blend contains the demo glade (sun, sky, camera) built from the same assets.

The folder Generator holds the Stylized Enchanted Forest Generator add-on: it builds every asset of the pack with Geometry Nodes, with seed, palette and all generator settings adjustable. Installation in README_Generator.md.

Day and night

Each material MI_EF_<Asset> has a value node Glow (0 = day, 1 = night). Change it in the Shader Editor, or select the assets and set the value on all of them with Copy to Selected.

Notes

  • Units are metres, Z up, pivot at the base centre.
  • The look is baked into textures, so the assets look the same in Eevee, Cycles and every game engine.
$34.99

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Details
Blender Extension Compatible Yes
Published about 10 hours ago
Blender Version 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Textured
License GPL