Stylized Fit Female Rigged Base

Epsinym in Humans


How do I use the different rigs included in the .blend file?

The armature in the blue collection named "armature" is a blender-only rig intended to be posed and animated.

The armatures in the red collections named "armature.game-A" and "armature.game-T" are rigs intended to be exported to game engines. They had unnecessary bones culled, constraints removed, and bone hierarchy changed to a standard humanoid FK setup. Pose/animate the bones in the "Posing" bone collection, let the game engine drive the twist/helper bones! Check the documentation for a proposed Unity constraint setup.

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Details
Published about 2 months ago
Blender Version 4.4 - 5.2
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Rigged, Animated, Textured
License Royalty Free
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