Stylized Landscape Generator for Blender – Terrain, Biomes, Roads & Rivers

ZEG in Modeling


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Stylized Landscape Generator builds large hand-painted worlds in Blender: pick a start terrain, sculpt it with the addon's own brushes, paint biomes onto the ground and draw roads, rivers, caves and power lines straight on the landscape. Trees, rocks, flowers and a thick grass carpet grow by themselves and follow every edit.

The world is made of terrain chunks, so a brush stroke only updates the ground under the brush. Editing stays fast when the map grows, and there are no visible seams between chunks in renders.

Start in one click

Choose one of 12 start terrains (hills, mountains, valley, lake, wetland, coast, island, canyon, mesa, volcano, dunes, flat) or a flat field of one of 12 biomes. Every choice is a picture of the real result. Surprise Me rolls a new random world, and Add Land grows the map chunk by chunk.

12 start terrains

12 start terrains
Hills, mountains, valley, lake, wetland, coast, island, canyon, mesa, volcano, dunes or flat: one click builds the whole map.

Draw a road, get the bridge

Draw a road, get the bridge
Roads lie on the ground and level it. Where one crosses a river or a ravine, the bridge is built by itself.

Paint 12 biomes

Paint 12 biomes
Meadow, forest, autumn, pine, snow, desert and more: the ground, trees, rocks and flowers change with the paint.

Grass and trees move with the wind

Grass and trees move with the wind
A dense grass field and shader wind with strength, direction and gust controls, in Blender and in Unity.

Sculpt and paint

Raise, Lower, Smooth, Flatten, Terrace, Erode and Roughen brushes, plus landform stamps: mountain, hill, crater, cliff, mesa and valley. Paint 12 biomes: Meadow, Forest, Flower Field, Alpine, Snow, Pine Forest, Autumn, Wetland, Desert, Beach, Volcanic and Canyon. Each biome brings its own painted ground, cliffs, trees, rocks and flowers, and edges blend softly.

Roads, rivers and bridges

Drag on the ground to draw a pathway, rock road, cart road or an asphalt lane, two-lane road or highway. Roads lie on the terrain, level the ground across them and join into natural junctions. Rivers carve their bed, fill with flowing water and turn into waterfalls with plunge pools on steep slopes. Where a road meets a river or a ravine, a timber, log, stone arch or rope bridge is built for you; asphalt roads get modern bridges and real tunnels through the hills, and steep paths get stairs.

Caves and power lines

Draw a cave as a curve: it opens a real hole in the ground, dives under the hills and grows stalactites, stalagmites and rocks around the mouth. Caves that touch merge into one. Draw power lines on wooden poles, H-frames or steel pylons; lines connect when they meet and trees stay out of the wires.

Living foliage

A dense stylized grass field with style, tip, height, density and color palette controls, biome-tinted colors and color mixing. Paint more or fewer trees, rocks, grass and flowers, or place and remove single objects by hand. Shader wind moves grass, flowers, bushes and trees with strength, direction, speed and gust controls.

Water

A sea level, painted lakes and ponds, spline rivers, shore foam, depth color and caustics, with editable water colors.

Unity Bridge

Send the landscape to an open Unity project with one click or with Live Sync: terrain as native Unity Terrain tiles or LOD meshes, ground layers blended by masks, trees and details, LOD groups, colliders, the grass field, wind and a stylized water shader. Only what changed is sent again. Works with Unity 2021.3, 2022.3 and Unity 6.

Features

  • 12 start terrains and 12 paintable biomes, all picked from pictures
  • Chunked terrain with fast brushes: 7 sculpt brushes and 6 landform stamps
  • 6 road types with automatic junctions, bridges, stairs and tunnels
  • Rivers with waterfalls, lakes, ponds and a sea
  • Caves drawn as curves, with formations and real openings
  • 3 power line types that connect by themselves
  • Bundled library of stylized trees, bushes, rocks, boulders, flowers, reeds, cacti and dead wood
  • Dense grass field with palettes and shader wind
  • Surprise Me button, Add Land and Remove Land tools
  • Unity Bridge with Live Sync, Unity Terrain or mesh mode, LODs and stylized water
  • Works in EEVEE and Cycles

Requires Blender 4.2 or newer. Tested on Blender 4.2, 4.5 and 5.2 LTS.


  • For one individual: personal and freelance projects.

    $24
  • For one person or small company using it in commercial client and product work.

    $48
  • For teams and studios: use by up to 100 artists in one organization.

    $240
$24

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Details
Blender Extension Compatible Yes
Published 1 day ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL