FEATURE HIGHLIGHTS

Non-Destructive Material Layers

Build complex materials by stacking layers instead of manually wiring hundreds of nodes.

 Layer materials in seconds

Reorder layers at any time

Custom masking workflows

Gradient and image-based blending


Paint Directly Onto Your Models

Quickly add painted wear, colour variation and custom masks without leaving your workflow.

Paint Layers

Custom brush support

Non-destructive editing

Layer-specific control


Powerful Decal System

Add graphics, labels, logos and surface markings directly onto your materials.

Dedicated Decal Layers

Damage and wear controls

Thickness support

Normal and roughness integration

Built-in library workflow


Path-Based Surface Details

Draw editable details directly onto your mesh.

Create:

  • Stitches
  • Rivets
  • Welds
  • Grooves
  • Raised seams

using a simple draw-and-edit workflow.


Normal Paint

Paint surface detail without adding geometry.

Perfect for:

  • Leather grain
  • Fabric variation
  • Surface dents
  • Fine detail work

Bake When You're Ready

Keep everything procedural while you work, then bake clean texture maps for export.

Supports:

Base Colour

Roughness

Metallic

Normal

Emission


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$15

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Dev Fund Contributor
Published 5 months ago
Blender Version 4.0 - 5.1
Extension Type N/A
Render Engine Used Cycles
License GPL