Sweat (Condensation) Simulator

CGMatter in Presets


Settings


These settings are super intuitive. Run some tests and then do a final simulation:

  • Surface (object): The particle emitter.
  • Instances (boolean): Instances geo on each particle (necessary for motion blur).
  • Density (float): Amount of particles to spawn.
  • Size (float): Radius of droplets.
  • Speed (float): Travel velocity of particles.
  • Max Age (float): Number of seconds until a particle terminates.
  • Noise Intensity (float): Strength of random velocity distortion.
  • Noise Size (float): Size of distortion pattern.
  • Noise Evolution (float): How much the distortion pattern changes over time.

Tutorial



$10

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Details
Blender Extension Compatible Yes
Sales 100+
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.4, 4.3
Extension Type Add-on
License GPL