Tactical Measure-X – Game-Ready 3D Asset
Tactical Measure-X – Product Documentation
Product Overview
Tactical Measure-X is a detailed, game-ready industrial measuring tool created for game environments, cinematic visualization, and professional hard-surface modeling studies.
The Full Pack includes high-poly and optimized low-poly geometry, 4K PBR textures, editable Blender files, Unreal Engine 5 project files, and over 11 hours of silent production workflow tutorials.
Technical Specifications
| Specification | Details |
|---|---|
| Asset Name | Tactical Measure-X |
| Asset Type | Industrial Measuring Tool / Mechanical Prop |
| High-Poly Geometry | 3,492,448 triangles |
| Low-Poly Geometry | 25,857 triangles |
| Texture Resolution | 4096 × 4096 |
| Texture Workflow | PBR Metallic / Roughness |
| Model Formats | BLEND, FBX, OBJ |
| Main Software | Blender, Substance 3D Painter |
| Game Engine | Unreal Engine 5 |
| Tutorial Duration | 11+ hours |
| Tutorial Format | Silent screen recording |
Included Files
1. Low-Poly Game Asset
Optimized 25,857-triangle geometry
UV-mapped 3D model
FBX and OBJ files
Prepared for real-time asset integration
2. High-Poly Source Model
Detailed 3,492,448-triangle geometry
High-resolution mechanical and surface details
Suitable for custom baking, modification, and close-up rendering
3. Blender Project
Editable Blender source scene
Model geometry and material setup
Rendering and presentation scene
4. PBR Texture Maps
4K texture maps include:
Base Color
Roughness
Metallic
Normal
Ambient Occlusion
5. Unreal Engine 5 Project
Imported Tactical Measure-X asset
Material setup
Third-person scale testing and presentation
6. Complete Workflow Tutorial
More than 11 hours of screen-recorded production footage covering:
High-poly modeling and mechanical detailing
Low-poly optimization and retopology
UV unwrapping and texture layout
High-to-low texture baking
PBR texturing in Substance 3D Painter
Materials, lighting, and rendering
Unreal Engine 5 import and material setup
Important: The tutorial is provided without voice narration.
How to Use the Asset
Blender
Open the included
.blendfile.Locate the Tactical Measure-X model and materials.
Review the scene setup and texture connections.
Adjust the model, materials, lighting, or camera for your project.
Render using the supplied scene or create your own setup.
FBX / OBJ Import
Import the included low-poly model into your preferred 3D application.
Import the associated PBR texture maps.
Connect the texture maps to an appropriate Metallic/Roughness shader.
Verify UV mapping, material settings, and normal-map orientation.
Adjust scale and orientation if required by your target application.
Unreal Engine 5
Open the included Unreal Engine project.
Locate the Tactical Measure-X mesh and materials.
Review the asset scale and texture connections.
Integrate the asset into your own scene or project.
Adjust rendering and texture settings according to your performance requirements.
Important Notes
This is a digital 3D asset and educational workflow package.
No physical measuring device is included.
The model is intended for visualization, games, and digital content creation.
Real-time performance depends on the target hardware, scene complexity, and project settings.
Importing into other software may require material or texture adjustments.
Rigging, gameplay functionality, and interactive measuring mechanics are not advertised as included.
The included tutorial is silent and contains no voice-over.
Support
If you encounter missing files,
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