Tagger — Tag & Tidy Your Whole Asset Library

Sýdharth Dhandà in Asset Management


10. 🚀 Can I use the tidy library in Unreal or Unity?
Yes — that's the point. Tagger gives you clean, consistently-named, correctly-scaled category folders plus a manifest, so importing into Unreal, Unity or any engine is drag-and-drop simple. 🎮
9. 🧩 How does the local AI tagging actually work?
Two tiers, cheapest-first: a fast CLIP pass bulk-tags everything (house, car, tree…), then a describe-and-tag model handles only the ones CLIP was unsure about (shop vs house, van vs truck). Every tag is a draft you confirm — nothing is applied blindly. One-time ~1 GB model download, then it's offline forever.
8. 🕵️ Which asset packs does it recognise?
It detects common vendors — and flags their quirks for game engines. Unknown packs still work; Tagger falls back to smart folder/name analysis.
7. 🏙️ Do I need CityMaker to use Tagger?
No — Tagger is a complete standalone tool. But if you do own CityMaker, Tagger is its perfect Step 0: tag your library once and CityMaker populates whole cities from it automatically.
6. 💸 What's the difference between the tiers?
🏷️ Tagger = the complete organiser (detect, normalise, auto-units, sort/consolidate, overview grid with Look templates, manifest, thumbnails). ✨ Tagger + AI adds the local AI identify tier. 🏛️ Ai version is the full pipeline (coming soon), will also bundle with CityMaker. One-time purchase — add AI when you need more smarter visual tagging.
5. 🎨 Which Blender version do I need?
Blender 4.2 or newer, on Windows, macOS or Linux. Install it like any add-on: Preferences ▸ Add-ons ▸ Install…→ pick the zip → enable Tagger.
4. ♻️ Will it mess up or delete my original packs?
Never. Tagger is **non-destructive**: sorting *copies* assets into a clean new repository and leaves your originals untouched. And every action is **dry-run first** — you see exactly what will happen before anything is written.
3. 🗂️ What file formats does it support?
FBX, OBJ, GLB/GLTF and USD — the formats vendor packs actually ship in.
2. 🧠 Do I need ComfyUI, an API key, or a beefy GPU?
No. The core organiser (detect, normalise, sort, overview, manifest) is pure geometry — it needs none of that. The optional AI tier runs a small local model directly from Python (no ComfyUI), on a normal PC; a GPU helps but isn't required.
1. 🔒 Does Tagger send my assets anywhere? Does it need internet?

No. Tagger runs 100% locally inside Blender. There's no cloud, no account, and no subscription.

Nothing about your assets ever leaves your machine. The base tool needs no internet at all.

  • For Indie / Solo Developers

    $9.99
  • Studio Variation - Upto 10 Employees

    $19.99
$9.99

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Dev Fund Contributor
Published 2 months ago
Blender Version 4.2 - 5.1
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL