Texelmaster — Texel Density Manager

Skava in Modeling


TexelMaster — texel density management

Stop guessing whether your assets ship at the right resolution. TexelMaster gives you a live heatmap in the viewport, per-engine presets, one-click normalisation across an entire selection, and validation reports you can paste into a code review.

What it solves

In any real game pipeline a "1024 px/m" rule means every prop needs measured, scaled, and verified. Without tooling that's a manual maths exercise on every object. With TexelMaster it's a button.

Headline features

  • Live heatmap overlay. Selected meshes get coloured per face: blue = under target, green = on target, red = over target. The thresholds are configurable in preferences.
  • One-click normalize. Select 50 props, hit Normalize — every object's UVs are rescaled so its texel density matches the target. Per-object or per-island modes.
  • Engine presets. Mobile (256 px/m), PC Low (512), PC Standard (1024), PC High (2048), Hero (4096), Archviz (5120), Custom. Switch in one click.
  • Validation reports. Generate a text report listing every selected object's current TD, deviation from target, and OK / UNDER / OVER verdict. Stored in the Text Editor — paste into reviews.
  • Tolerance band. "On target" is ±20 % by default (configurable). Real pipelines aren't pixel-perfect; reports flag the actual outliers, not noise.

Engine reference

Preset Target px/m Typical use
Mobile 256 Mobile / VR / Switch
PC Low 512 Indie PC, last-gen consoles
PC Standard 1024 Current-gen AAA standard
PC High 2048 High-end / cinematic shots
Hero 4096 Hero props in close-up
Archviz 5120 Architectural visualisation

Why not the existing Texel Density Checker

The classic Texel Density Checker addon is a measurement tool. TexelMaster is a workflow tool. The heatmap shows where the problem is, normalize fixes it in one click across a whole selection, the report ships acceptance criteria to your team.

Compatibility

Blender 4.2 LTS and later on Windows / macOS / Linux. The viewport overlay is tested on 4.2, 5.1 and 5.2.

License

GPL-3.0. No telemetry, no online activation.


$19

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Details
Published about 14 hours ago
Blender Version 4.2 - 5.2
Extension Type N/A
Render Engine Used Cycles
License GPL