Texture Importer Pro
Blender version ideal?
Blender 3.0s era
What does Texture Importer Pro do?
Texture Importer Pro automates PBR texture imports into Blender’s Shader Editor, creating a Principled BSDF material with auto-connected nodes. It offers flat setups or organized node groups with adjustable controls, plus bulk import for multiple sets.
What textures does it support?
Supports Base Color, Normal, Roughness, Metallic, AO, Emissive, Opacity (Alpha), and Height (V3+), plus Specular, Specular Tint, Anisotropic, Anisotropic Rotation, Sheen, Sheen Tint, Clearcoat, Clearcoat Roughness, IOR, Transmission, Transmission Roughness, Emission Strength, Clearcoat Normal, Tangent, Subsurface Radius, Subsurface Color, Subsurface IOR, and Subsurface Anisotropy (V6).
Does it support multiple texture sets?
Yes, it handles multiple texture sets for complex materials and includes bulk import (V5+) to process entire directories or subfolders (with deepscan) at once.
Can I customize material names?
Yes, choose between auto-generated names based on texture filenames or set custom names manually for full control.
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