The Super Addon

topchannel1on1 in Animation


Blender add-on

The Super Addon

Materials, scatter, particles, fracturing and rendering, drawn as real buttons along the bottom of your viewport. Pick a preset and get a finished look in one click, then tweak every part of it.

Rubble, climbing vines, lianas, hanging vines and rain stains, all from presets.

Presets Material Scatter Particles Fracturing Parallax Player Stamps Edit Mode

Presets

Dress a scene in seconds

Select an object and click a card. Scatter presets pile debris around it, grow vines up its walls or sling lianas between ruins. Material presets build hanging vines, bare roots, ground dirt, top dust or rain stains straight into the material.

  • Stack them. Every preset gets its own row in the Manager, with its own sliders.
  • Any surface. Build on a downloaded texture, your own image, or the material the object already has.
  • Copy to Selected. The whole stack, settings and all, goes onto every other selected object.

The Material module

Free PBR materials, and masks that put dirt, moss and water stains exactly where they would really be.

Library

Free materials from AmbientCG

Browse AmbientCG's free PBR library without leaving Blender. Click a thumbnail and it downloads, builds the full shader and goes on the selected object. Filter by category, search, and swap freely.

Mask

Dirt in the corners with Ambient Occlusion

Finds the creases, inside corners and recesses where grime collects, and bakes them to an image in one click. It renders the same in Eevee and Cycles and costs nothing at render time. Edit the mesh, bake again, and the dirt follows.

Mask

Moss that runs down the walls with Flow Gradient

Pick the edges it starts from and it spreads across the surface the way water would: down walls, over ledges and around corners. Run it uphill for rising damp. Ideal for moss, rust streaks and water stains.

Mask

Rain streaks with Leak Runs

Simulates drops of water released from edges you pick. Each one runs down the surface, wanders, gets pulled into creases, pools on ledges and leaves a streak behind. You get the dark, uneven staining of real concrete and stone.

Texturing

Texture a whole building with Map to Face

Select some faces, pick a picture, and it lands on exactly those faces. No UV unwrapping and no node wiring. Brick the walls, put doors and windows on, copy them along a wall, tile the roof and paint the trim.

Texturing

Leaves, moss and pebbles with Texture Scatter

Scatter cut-out pictures across a surface inside the material, so there's no extra geometry and it renders fast. Mix several sprites, clean up white backgrounds, add colour variations, and mask it to upward faces in natural patches.

Procedural

Grow ivy up the walls with Procedural Vines

Pick the edges vines start from and press Grow Vines. Branching stems climb the surface, follow creases, fork as they go and carry leaves along them. It's all baked into the material, so the model gains no geometry.

Your workspace

One bar, every module

Everything lives in a bar along the bottom of the 3D viewport. Click a module and its tools fill the bar, with its options in the sidebar. Hide the modules you don't use and the bar stays short and easy to scan.

Also inside

  • Scatter: paint and distribute objects over surfaces, then let physics settle or pile them.
  • Particles: emitters that pile, spread, stick, cluster and collapse.
  • Fracturing: Voronoi and Boolean fracturing, previewed live before you commit.
  • Parallax: parallax occlusion mapping for real-looking depth without extra geometry.
  • Player: render presets, viewport previews and a list of your recent renders.
  • Stamps: contact masks, geometry effects and trails.
  • Modifiers: a searchable modifier browser with favourites.
  • Edit Mode: primitives, selection, texturing and live deformers.

Every feature has a step-by-step video in the guide.

Open the video guide

Discover more products like this

baking particles scattering animation looping bundles

$20

Have questions about this product?
Login to message

Details
Sales 60+
Published 3 months ago
Blender Version 5.1 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL