Tidebone Altbau Facade Lite – Gründerzeit Tenement Facade Generator (Geometry Nodes)
Quick start
Add any mesh object (a plane is enough; its geometry is ignored), add a Geometry Nodes modifier and choose Tidebone Altbau Facade Lite. Set Axes (3–5), Floors (2–4) and Entrance.
The facade looks to −Y; the origin is the ground-level centre of the footprint. One house is Axes × Bay Width + 1.1 m wide (output Width).
Inputs: Axes · Floors · Bay Width · Depth · Ground Floor Height · Floor Height · Window Width · Entrance (none / centre / left / right) · Seed · Detail · Realize · eight material slots (plaster, stone, frame, glass, metal, door, interior, roof).
Outputs: Geometry, Roof Footprint, Eave Height, Cornice Projection, Width, Depth, Total Height, Opening Count, Facade Area.
Requires Blender 4.2 LTS or newer (tested 4.2.23, 4.5.14, 5.2.1). Cycles only. Units: metres. No add-ons, no image textures.
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