Tourify 360
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Welcome to Tourify 360 by GPolygon Design!
This documentation will guide you through installing and using the add-on to create stunning, standalone 360° virtual tours in just a few clicks.
Tourify 360 features a clean, collapsible sub-panel interface in the N-Panel. Simply expand the sections as you progress through your workflow.
Installation:
Download the
tourify360.zipfile provided after purchase.Open Blender and go to Edit > Preferences > Add-ons.
Click Install..., select the downloaded
.zipfile, and click Install Add-on.Check the box next to "Tourify 360" to enable it.
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You can now access the Tourify 360 panel in the 3D Viewport's sidebar (press 'N' to open it).
Workflow & Quick Start Guide:
Step 1: Camera Management
Expand the Camera Management sub-panel. Click "Add 360 Camera" to place a panoramic camera in your scene. Move it to the center of your room. You can add as many cameras as you have rooms.
Step 2: Navigation Links (Automatic vs. Advanced)
Default Mode (Zero Effort): If you don't touch anything, Tourify 360 automatically links your cameras in a simple sequential path based on their creation order. Perfect for straightforward tours!
Advanced Mode (Eyedropper Links): For branching paths or complex multi-room properties, select any camera and use the "Extra Jumps" slots. Simply click the eyedropper and select your target camera in the viewport to manually map custom room transitions.
Pro Tip: Use the "Preview Path Flow" button at the bottom to visualize your connections in a popup map before rendering!
Step 3: Adding Details (Info Markers)
Expand the Info Markers sub-panel. Click "Add Info Marker" and place it near an object you want to highlight. Select the Info Marker in the 3D viewport. The UI panel will dynamically update to show edit fields. Type your custom "Title" and "Description".
Check Wall Collision: Check this box to enable smart Raycast detection. If a wall or object blocks the camera's view of this marker, the add-on will automatically hide it in the final HTML tour!
Step 4: Tour Settings & Scene Utilities
Expand the Tour Settings & Utilities sub-panel to optimize your scene before rendering:
Tour Title: Name your virtual tour.
Sync Visibility: Ensures hidden objects in the viewport are also hidden in the final render.
Hide/Show Lights: Quickly hide all light objects from camera rays to prevent floating light bulbs in your 360 panoramas.
Apply Eye Level: Set a realistic height (e.g., 1.6m) and click Apply to instantly snap all cameras to human eye level relative to the floor.
Step 5: Export & Render
Expand the Export & Render sub-panel. Choose your Samples (512 is highly optimized for denoised 360 renders) and Resolution (2:1 aspect ratio is strictly enforced to prevent distortion). Select your Output Path and click "Start Batch Render". Our custom modal engine will render your cameras safely without freezing the Blender UI. Once finished, it embeds all images directly into a single, portable
.htmlfile. Double-click it to experience your tour!Step 6: Update Tour (Skip Render) & Auto-Cleanup
Did you make a typo in an Info Marker? Do you want to change a navigation link or the Tour Title after a 4-hour render? Do not re-render! Simply make your text or link adjustments in Blender, and click "Update Tour (Skip Render)". Tourify 360 will instantly grab your previously rendered images from the output folder and generate a brand new HTML file in seconds.
Note on Deleting Images: The generated
.htmlfile is 100% standalone and has your images embedded inside it. Once your tour is finalized and you are certain you will no longer need the "Update Tour" feature, you can safely delete all the exported raw image files from your output folder to save disk space. All you need to share with your client is the.htmlfile!
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