Track Creator - Race Track Generator

ZEG in Modeling


Track Creator builds complete, photoreal race tracks inside Blender: kart tracks, Formula and Grand Prix circuits, banked ovals and drift courses. Pick a discipline, click one of 22 layouts inspired by famous circuits or press Random Circuit, and a finished track appears with asphalt, curbs, runoff, gravel traps, barriers, catch fences, pits and grandstands. Trees and terrain around the track are optional and off until you turn them on.

The track is a curve. Edit its points and everything rebuilds live around it: the asphalt follows, curbs move to the new corners, runoff and barriers wrap around, and banking, bridges over crossings and elevation are handled for you. Draw your own curve and turn it into a track with one click.

Street circuits are built in too: turn on City Blocks and the track runs between Monaco palazzi, Italian Riviera houses or Roman streets, with real facades, shutters, balconies, shops, palms and lanterns along a continuous street wall.

Every setting sits in a picture-driven sidebar: low resolution thumbnails show what each choice looks like before you click, and icon tabs group the controls for layout, surface, curbs, runoff, barriers, trackside, ground and export.

Edit the curve, the track follows

Edit the curve, the track follows
Drag points of the track's curve and the asphalt, curbs, runoff, barriers and trees rebuild live around it.

22 layouts plus random circuits

22 layouts plus random circuits
Kart tracks, Grand Prix circuits, banked ovals and drift courses, each at its real lap length, in one click.

Monaco-style street circuits

Monaco-style street circuits
Turn on City Blocks and the circuit runs between palazzi, palms and grandstands, like a real street race.

Monaco, Riviera or Rome

Monaco, Riviera or Rome
Three city styles with their own facades, shutters, roofs and colors, all instanced so the scene stays light.

Features

  • 4 disciplines: Kart, Formula / GP, Oval and Drift
  • 22 built-in layouts plus endless random circuits, each with its real length
  • Live rebuild from any curve, with banking, elevation and bridges over crossings
  • Rumble, flat, sausage and kart curbs placed on every corner automatically
  • Grass, gravel trap, asphalt, asphalt + gravel and dirt runoff
  • Armco, tire walls, TecPro, concrete, jersey, SAFER walls and kart blocks, with catch fences and sponsor boards
  • City blocks in three styles (Monaco, Italian Riviera, Rome) for street circuits
  • Pit lane and garages, start gantry, grandstands, marshal posts, distance boards, street lights and floodlights
  • Racing line rubber, skid marks, edge lines, starting grid and checkered start line
  • Photo-scanned PBR textures (CC0) that work in game engines
  • glTF export for Unreal, Unity and Godot, and Make Real to keep plain meshes

Requires Blender 4.2 or newer. Tested on Blender 4.2, 4.5 and 5.2 LTS.


  • For one individual: personal and freelance projects.

    $9
  • For one person or small company using it in commercial client and product work.

    $18
  • For teams and studios: use by up to 100 artists in one organization.

    $90
$9

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Details
Blender Extension Compatible Yes
Published about 3 hours ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL