Trash Scatter – Procedural Blender Scatter System

Voyde Procedural in Geometry Node Groups


DOCUMENTATION


Trash Scatter is a Geometry Nodes based scattering system designed for fast and flexible environment detailing.


SETUP:


1. Open Blender (3.6 or newer)

2. Open "Voyde Trash Scatter.blend"

3. Select any object

4. Add a Geometry Nodes modifier

5. Choose "Trash Scatter"

6. Assign the included collection


The system will instantly scatter assets across your surface.


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CONTROLS:


• Scatter Amount → Controls density  

• Random Seed → Generates new variations  

• Scale Variation → Adds size randomness  

• Falloff Direction → Controls directional distribution  


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WORKFLOW:


• Works on any mesh surface  

• Supports custom asset collections  

• Fully procedural and non-destructive  


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RECOMMENDATIONS:


• Use moderate scatter values for best performance  

• Combine with your own assets for unique results  

• Use Cycles for best visual quality  


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COMPATIBILITY:


• Blender 3.6+  

• Cycles & Eevee supported  

• No addons required  


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SUPPORT:


[email protected]

$5$3.50

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Details
Rating
1 ratings
Published 5 months ago
Blender Version 3.6 - 5.1
Render Engine Used Cycles, Eevee
License Royalty Free