Trophy Cups

Desertsage in Sports


Documentation for Trophy Cups 3D Pack

Overview

This pack includes four distinct trophy cup models, each designed for a different look and scale. Whether you’re rendering a sporting event, adding props to a game cutscene, or decorating a stage, these trophies are built to deliver realistic results.


Mesh Details

  • Each mesh is standalone, fully modeled, and viewable from all angles, including interiors

  • Designed for both hero shots and background elements

  • No rigs or animations included—these are static mesh props

  • All models are optimized for general use in real-time engines and pre-rendered scenes


Texture Overview

  • Resolution: 4K textures for each individual trophy cup

  • Types:

    • Albedo (base color)

    • Roughness

    • Metallic

    • Normal

Textures are organized by model for easy drag-and-drop application in any renderer or engine.


Customization

  • All models are UV unwrapped for easy material editing

  • Vertex colors included for those who wish to add custom shader effects or variations

  • Easily retexture or repaint each trophy to fit gold, silver, bronze, or custom finishes

  • Create stylized or realistic looks using the provided texture maps


Use Cases

  • Sports games (locker rooms, victory screens, menus)

  • Award ceremonies or event backgrounds

  • Cinematic scenes with celebrations or competition

  • Prop design for animations or retail displays

  • Real-time interactive exhibits or AR/VR displays


Compatibility

  • Works with all major 3D applications: Blender, Maya, 3ds Max, Cinema 4D, Unreal Engine, Unity, and more

  • Formats: Native Blender, FBX (for export), and standard texture formats (.PNG or .JPG depending on settings)

$12

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Details
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.0 - 4.4
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free