True Terrain 5
FIX: NameError when listing TrueVAULT textures in Create Terrain Material (`tt` not defined in vault draw path after the helper split). Also fixes two related undefined-name issues found in the same static sweep.
v5.2.3
FIXES
- Rocky Cliffs (and similar group heightmap layers): loading a saved scene could fail with AttributeError when layer_node.inputs was None. from_dict now handles that case safely.
v5.2.2
CHANGES
- Blender 5.2 LTS support. TrueTERRAIN now requires Blender 5.2 or newer (minimum raised from 5.1).
FIXES
- Blender 5.2: Creating a terrain failed with `'_PropertyDeferred' object has no attribute 'is_geo_terrain'`. Blender 5.2 removed custom-property support from modifiers, so the marker identifying the TrueTERRAIN modifier now lives on its node tree instead, with a name-based fallback for files saved in older versions.
- Blender 5.2: "Export or Apply" broke when applying height maps or exported scatter instances. Updated to Blender 5.2's new Geometry Nodes modifier input API (`modifier.properties.inputs`), which replaced the old custom-property access.
- Creating a terrain could fail with "Please re-run the `Export Inputs as Properties`...". A module load-order regression caused the input-description properties to be silently skipped during add-on registration.
- Scatter export: failures while setting up instance modifiers are now logged instead of silently ignored.
- Removed the dead (and broken) `uv_map_name` property from terrain layers.
FIX: Flatten Area terrain modifier not working
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