UDIM Bake Pro – One-Click UDIM Texture Baking Tool

Tri-vima Studio in Rendering


📥 Installation:

Open Blender.

Go to Edit > Preferences > Add-ons > Install.

Select the downloaded udim_bake_pro.py file.

Enable UDIM Bake Pro in the add-ons list.


🧑‍💻 How to Use:

Make sure your model uses a UDIM image texture and Cycles is set as the render engine.

In the Shader Editor, select the active UDIM Image Texture Node.

Go to the 3D Viewport > Sidebar (N-panel) > Bake UDIM tab.

Click “Bake UDIM Tiles”.

The add-on will automatically:

Bake each tile

Save outputs per tile

Reset UVs when done

⚠️ Ensure your material uses an active UDIM image node before baking.


🗂 Output:

Each tile will be baked and saved in the same directory as your UDIM base image using the format:
[basename].[tile_number].[ext]
(e.g., Head.1001.png, Head.1002.png, etc.)

$2.49

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 25% of product price

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Details
Dev Fund Contributor
Published about 1 year ago
Blender Version 2.8 - 5.2
Extension Type N/A
Render Engine Used Cycles, Eevee
License GPL