UDIM Bake Pro – One-Click UDIM Texture Baking Tool
📥 Installation:
Open Blender.
Go to Edit > Preferences > Add-ons > Install.
Select the downloaded udim_bake_pro.py file.
Enable UDIM Bake Pro in the add-ons list.
🧑💻 How to Use:
Make sure your model uses a UDIM image texture and Cycles is set as the render engine.
In the Shader Editor, select the active UDIM Image Texture Node.
Go to the 3D Viewport > Sidebar (N-panel) > Bake UDIM tab.
Click “Bake UDIM Tiles”.
The add-on will automatically:
Bake each tile
Save outputs per tile
Reset UVs when done
⚠️ Ensure your material uses an active UDIM image node before baking.
🗂 Output:
Each tile will be baked and saved in the same directory as your UDIM base image using the format:
[basename].[tile_number].[ext]
(e.g., Head.1001.png, Head.1002.png, etc.)