Ultimate Procedural Gore Shader

munbythestars in Organic


  • Added macro displacement: large-scale offset applied to the whole surface, independent of layers. Comes with 3 types of highly configurable displacement patterns: noise, voronoi and ridged multifractal.

  • Added 2 new presets, rising the number to 8: Drowned and Burned.

  • Added 1 example object to the file.

  • Small and general UI improvements.


  • 4 independent, fully procedural, thouroughly configurable layers of gorey detail.

  • Mottle staining: further discoloration for the base/flesh and sinew layers.

  • Liquid coat: dynamic liquid layer at the top of the four-tier hierarchy. Designed to simulate fluids and wetness (blood, bile, pus).

  • Integrated diagnostic viewport for real-time feedback, baking, etc.

  • 6 ready-to-try presets.


$5

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Details
Sales 20+
Rating
2 ratings
Published 7 months ago
Blender Version 5.0 - 5.2
Render Engine Used Cycles
License Royalty Free