UV Density Scout

Yuezhou Tools in Materials and Shading


Know which mesh is using fewer pixels before reworking its UVs.

UV Density Scout is a read-only texel-density checker for selected Blender meshes. Choose a texture size, scan, compare area-average pixels per metre, set an optional target, and export a local UTF-8 CSV. Flags missing UV maps, zero-area faces and UVs outside 0–1. Runs offline without an account or API key.

Included: version 0.1.0 extension ZIP, GPL-3.0-or-later source, QUICKSTART.md, an original .blend demo and sample CSV. The demo measures 1024 px/m on a 1 × 1 m UV-tile square and 512 px/m on a 2 × 2 m square, at 1024 × 1024 texture resolution.

Tested only on Blender 4.5.3 LTS, macOS arm64. Requires Blender 4.5 or later; other hosts are unverified. Object mode only; original mesh and active UV map, excluding modifier results. It does not resize or pack UVs, detect overlaps, measure directional stretch or interpret UDIM resolution. Repeat/UDIM UVs can legitimately trigger outside-0–1 warnings. Rescan after editing meshes, texture dimensions or scene units.

For reproducible issues, contact the seller through your purchase receipt with Blender version, OS and reproduction steps. Future features and untested compatibility are not promised. Blender itself is not included.

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Details
Published about 5 hours ago
Blender Version 4.5
Extension Type N/A
Render Engine Used Cycles
License GPL