Uv Randomizer - Blender Uv Tiling Fixer

Umberto in Miscellaneous


It is very easy to set up: simply append the node from the downloaded file and connect it between the texture images and the UV Map node.
If you need a normal map you have to add a Vector Rotate node between the Normal Map node and the Normal input of the Shader node. You can see how to properly connect it in the image below, remember to enable the Invert checkbox and set Type to Axis Angle!

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Details
Published 3 months ago
Blender Version 3.5 - 5.1
Render Engine Used Cycles, Eevee
License Royalty Free
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Cycles Shader uv tiling anti-tiling eevee randomize