VFX HDRI Shader

ThunderTools in Materials and Shading


Can I animate the rotation of the HDRIs?
Absolutely. Because this add-on builds standard Blender nodes under the hood, you can right-click on any of the Rotation sliders in the Vector Mapping dropdowns and insert keyframes or add drivers, just like any other property in Blender.
Will clicking the "Build" button delete my existing World nodes?
Yes. Clicking "Build Exact VFX Setup" clears the active World Shader tree and generates the custom VFX compositing tree from scratch. If you have a complex world shader you want to keep, create a new blank World Material first before clicking the build button.
Why isn't a thumbnail preview showing up for my HDRI?
Standard image formats (like PNG or JPG) will generate thumbnails instantly. However, if you are loading massive 4K or 8K 32-bit .exr or .hdr files, Blender may intentionally delay generating the visual thumbnail in the UI to prevent your computer from freezing. The HDRI is still loaded and working in your scene!
Does this work in Eevee or is it Cycles only?

The core ray-separation (independent lighting and reflection environments) works perfectly in both Eevee and Cycles! However, please note that clicking the "Add Shadow Catcher" button will automatically switch your engine to Cycles, as Eevee does not natively support true shadow catchers.

$5

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Details
Dev Fund Contributor
Published 5 months ago
Blender Version 5.0 - 5.1
Extension Type N/A
Render Engine Used Cycles
License GPL