Vfx Pro Simulations

auron3d in Presets


# VFX Pro Simulations


### One addon. Smoke, Fire, Liquid and Particles — all GPU-accelerated, all in real time.


Stop buying three separate simulation addons. VFX Pro Simulations puts a GPU smoke & fire

solver, a FLIP-style liquid solver, and a GPU particle system in a **single, unified Blender

addon**, with one consistent workflow across all three: select an object, press one button, and

it's already simulating — live, in your viewport, no domain box, no setup ritual.


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## šŸ†• New addon — built fast, improving faster


VFX Pro Simulations just launched, and it is being built and improved **constantly**. That

honesty matters to us: as with any brand-new, ambitious piece of software, you may come across a

bug, an edge case, or a setting that needs more polish. When you do, report it — every issue

reported gets looked at, and updates ship regularly.


The goal is not to ship once and move on. The goal is to make VFX Pro Simulations **the best

all-in-one simulation suite on the market, at the best price** — and to get there through fast,

continuous updates instead of a single, static release. Buying now means getting in early, at an

early-adopter price, on an addon that's only going to get more complete from here.


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## What's inside


### šŸ”„ Smoke & Fire

- No simulation domain object — a GPU compute-shader solver that follows the smoke itself,

Ā  wherever your emitter goes.

- Small emitters (a cigarette, a candle) automatically get the fine detail they need without

Ā  slowing down the rest of the scene.

- **20 built-in presets**, from everyday fire (Campfire, Candle, Torch, Flamethrower...) to

Ā  full showcase effects: **Nuclear Blast**, **Tornado**, **Volcano**, **Rocket Launch**,

Ā  **Sandstorm** and more — ready to drop into a portfolio reel.

- Bakes straight to OpenVDB with an automatic volume material for Cycles/EEVEE.


### šŸ’§ Liquid

- FLIP-style GPU fluid solver with adjustable splashiness, viscosity, **surface tension** and

Ā  stickiness — from thin water to honey, chocolate, blood, or paint.

- **Fully aimable jets and inflows** — set direction, spread, timing and repeating pulses. Two

Ā  ready-made presets (**Shot** and **Faucet**) show off just how much control you get.

- Whitewater (spray, foam, bubbles), continuous collision for fast jets, and colliders that stay

Ā  watertight at any resolution.


### ✨ Particles

- GPU particle system with surface, volume, vertex, or **fire-driven emission**.

- Particles can ride the smoke's own velocity field for embers, sparks, and debris.

- Shares colliders and force fields with the other two systems — set them up once.


### šŸŒ€ One shared toolkit

Force fields (Wind, Force, Vortex, Turbulence, and an even "Layer" field for capping rising smoke

like an inversion layer) and colliders work across Smoke, Liquid and Particles from the same

objects. Set it up once, use it everywhere.


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## Why one addon instead of three


- **One learning curve**, not three.

- **One set of force fields and colliders** shared across every system.

- **One price** for everything smoke, fire, liquid and particles can do for you — instead of

Ā  paying for, and juggling, three separate tools with three separate workflows.


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## Built for real production speed


Everything runs on compute shaders directly inside Blender — live preview while you scrub the

timeline, fast bakes to OpenVDB / cache, and presets that get you to a good-looking result in

seconds, not menus of manual setup.


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## Requirements


Blender 4.2 LTS or newer (4.2, 4.5, 5.x). No external dependencies — everything runs on your

GPU through Blender's own compute shader support.


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## Support


This is a new, fast-moving addon. Questions, bug reports and feature requests are genuinely

welcome and directly shape the next update. Thank you for supporting independent Blender addon

development — and for getting in early.


$59.99

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Details
Blender Extension Compatible Yes
Published about 15 hours ago
Blender Version 5.1 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL