Victorian Gothic Churches
Victorian Gothic Churches -- v1.0.0
Modular Victorian Gothic Revival churches inside and out: nave, aisle, clerestory and chancel walls, arcades, open timber roofs, an apse, a tower, broach spire and bellcote, pews, pulpit, font, screen and altar, and a churchyard with its wall, lychgate and monuments; assembled as a town church, a village church and a cemetery chapel.
This is the Blender download. The pack comes as 2 downloads, one per format (Blender, Skies): each stands alone, and unzipped into one folder they share it.
Contents
- index.html (visual index of every piece: open it in a browser)
- blend/ (Blender Asset Browser library, procedural materials)
- blend_lts/ (the same library for Blender 4.5 LTS, its own folder and catalog)
- previews/
Specs
- Units: 1 unit = 1 m, Z-up (Blender), real-world scale; exporters convert per format.
- Snap grid 0.5 m; wall bays 4.0 m wide x 4.0 m storey.
- Transforms applied. One object per piece.
- Pivots on the level a piece is placed at: free-standing pieces at the centre of their footprint; wall pieces centred along the wall on its centreline at the ground, and pieces that sit on a wall top (clerestories, plain gables, arcade bays, roofs) centred along it; corners where the two wall centrelines meet; doors and gates on their hinge. Tower stages, spires, porches and the tower-arch wall share one origin, the middle of the nave's west wall on its centreline at the ground, so a tower stacks at 0, 8, 12, 16 m with no offsets; a bellcote sits on a gable's apex; the apse on its chord. The church's floor is one step (0.15 m) up from the ground: floors, steps and furniture stand on their floor's level (nave 0.15 m, chancel 0.45 m, sanctuary 0.60 m).
- Object names: VGC_PieceName. Materials: VGC_materialname.
- 294 pieces in 7 categories: Roofs, Arcades, Walls, Floors, Furnishings, Churchyard, Towers.
- Materials are procedural in the .blend, with shape-aware weathering (UV-driven, world-metre UVs, bakeable).
Third-party content: none. Every model and material in this package is generated by the pack's own scripts.
AI disclosure: designed by a human, implemented with the help of AI. The procedural Python code that builds these models in Blender was written with AI assistance; no AI-generated models, images or textures. Disclosed per marketplace AI-content policies.
Store: Superhive (ex Blender Market). Licence: Royalty-free (Superhive standard). Built by assets-factory 0.1.0. Support: [email protected]
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