294 modular pieces for a Victorian Gothic Revival parish church and its churchyard, inside and out. Walls are finished on both faces and roofs underneath, and the church is furnished, so you can take a camera through the porch and up the aisle to the altar. Everything snaps to a 0.5 m grid and a 4 m bay.
Good for games, VRChat worlds, film previs, horror, weddings and Christmas scenes.
What's inside
- Walls: nave, aisle, clerestory and chancel bays in rubble, Portland ashlar or polychrome brick, with lancet, two- and three-light and rose windows
- Arcades: piers with carved capitals, in stone or polished granite
- Roofs: open timber roofs (hammerbeam, arch-braced, scissor), a painted wagon ceiling and an apse
- Tower and porches: a west tower with a clock stage and stair turret, a broach spire, bellcotes and porches
- Furnishings: pews, pulpit, font, lectern, screen, choir stalls, organ, altars, rails, candles and gas lighting
- Floors: encaustic tiles and stone flags, with chancel and sanctuary steps
- Churchyard: lychgate, walls and gates, yews, headstones, crosses, tombs and a mausoleum
- 4 ready-made sets: a town church, a village church, a cemetery chapel and a churchyard with about 200 graves
Materials
- 93 procedural materials that weather from each piece's shape: soot under the mouldings, damp at the foot
- Original stained glass: painted flowers and emblems in leaded medallions
Technical
- Metres, Z up, transforms applied, one object per piece, pivots on the grid
- .blend, .exr, each a separate download. The .blend needs Blender 5.2 or later; a copy for Blender 4.5 LTS comes with it.
- 8,394,682 triangles and no LODs: made for renders and close-ups, so simplify for VR or mobile
- Includes the day and golden-hour HDRI skies from the gallery (not the dusk one)
Also available
Victorian Gothic Revival, the full town kit (600+ pieces). The churches share its grid and materials, so they drop straight into a Revival town.
How it was made
Designed by a human, implemented with the help of AI: every piece is built by procedural Python scripts in Blender, written with AI assistance. No AI-generated models, images or textures. The designs are original, drawn from real Victorian churches.